Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
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Update: Sep 11, 2018 @ 12:59am

Patch 1.26.0.1

Hotfixed some issues around governments. Some diplomatic action government trigger oversights, their mapmode colors, requirements for reforms if you don't have Dharma, and non-hereditary tribes being broken to have dynasties and heirs.

Update: Sep 10, 2018 @ 8:56pm

Patch 1.26.0

This update mainly revolved around making the entire mod compatible with the Dharma patch/DLC and the unnumerable changes added in it. Various other things were changed, however:

-Added around 15 new Irish provinces
-Added around 15 new Irish TAGs
-Overhauled early Irish history so every TAG is present from 1054
-Added special Tanistry election events for Irish Clans
-Added three unique Factions for Irish Clans, more events TBA
-Split Irish culture pre-1172 into six Tribes, the Connachta, Ulaidh, Erainn, Dal gCais, and Eoganachta
-Added 14 new Irish National Idea sets, some unique and some for clan groups
-Changed names for several Irish TAGs and dynasties
-Cleaned up common/countries files for several Irish TAGs
-Cleaned up Cultural names for Irish significantly
-Added Latium tag, representing the infamous Counts of Tusculum and several Roman republics
-Added Latian ideas
-Added Lodi and Algiers ideas courtesy of Robert II
-Added Romagna ideas courtesy of fuccboi123
-Fixed a typo in the NI file
-Changed shape of Tivoli province
-Removed 'incoming foreign trade' modifiers since new World Ports have been added
-Revised which provinces are Religious Centers
-Tweaked requirements/effects of some generic missions
-Did some major changes to the religious missions

Update: Sep 1, 2018 @ 1:44am

Patch 1.25.2.1

Hotfixed some bugs and did some very minor improvements:

-fixed new Ibadi scholar icons not showing up
-fixed Raise Banner menu not being updated to expanded area windows
-fixed some inaccurate localization about banners and Manchu culture
-fixed a file for Wadi-Ash using the wrong encoding
-fixed the Almoravid invasion chain being able to fire in later starts
-changed more dynasty names to -ing convention
-removed some late-game cadet branches for simplicity
-slightly improved lategame ruler history of Russia and Oldenburg
-overhauled history of the Aragon-Barcelona union to be more historical
-overhauled history of the Stade-Stendal PU and formation of Brandenburg, it now ends in 1106
-fixed history around the integration of Capua and Naples into Sicily
-fixed all historical Crusades to use a CB that isn't bugged
-overhauled balance/participant accuracy for many historical Crusades
-split some crusades into multiple wars, removed one fictional war (1440 CAS-GRA)
-changed Brandenburg establishment decision to be available to Lusatia and more open to AI
-changed flag of Cumani to look more tribal
-changed Cerularius to Kiroularios in 1054 bookmark text
-fixed ruler number generation for Castile, Leon, and Galicia, made Castile choose Logistics first
-added Lodi ideas (by Robert II)

Update: Aug 31, 2018 @ 4:33am

Patch 1.25.2

This update completely reworks the generic missions tree, also adding 44 National Idea sets and a wealth of balance changes, setup/history tweaks, and bug fixes.
Save games should still work after these fixes, however it is highly recommended to start a new game to get the best experience.

Missions
-The missions window has been extended to 10 slots, plus new mission icons
-28 new generic missions added to the game alongside the existing vanilla generic missions
-Generic tree completely re-organised, with many missions reworked and/or fixed

National Ideas
-Viviers, Colditz, B. Lubeck, Waldeck, Hildesheim, Beaejeu, Bitsch (by Tnesniv Yørel)
-Tunis, Bejaia, Sicilian Qadits (by TheHumbleTortoise)
-Amalfi, Dresden, Stauferstadt, Stendal, Mentese, Aydin, Saruhan (by ShyGuy13)
-Anhalt (by Ryosko), Lovech (by oim8), Karesi (by Robert II)
-Malta, Armagnac, Foix, Auvergne, Bourbon, Albret, Etruria, Ancona, Vaduz, Biscay, Arles, Francia, Lombardy, Spanish Ducal, Siculo-Norman, Sardinian, Pisa, Corsica, Modena, Parma, Morea, Achaea, Mani, Westphalia, Ifriqiya, Malopolska
-The new vanilla NI sets from 1.25 have been integrated into the mod, in some cases replacing previous mod NI sets

Setup
Northeast
-Overhauled Polish setup from 1138-1305, seniorate province is now represented by Krakow
-Added the duchy of Sandomierz (Malopolska)
-Very slight improvements to some ruler histories
-Corrected Hungary inaccurately having Pest as capital prior to 1250s
Byzantium
-Fixes to the history of central Greece around the turn of the 15th century, including addition of Lepanto Despotate tag
-Added Maniot tag and culture
-Changed early history of the Principality of Achaea considerably
Italy
-Overhauled ruler history of all Giudicati, they start under the de Lacon dynasty
-More detailed general history; changed history of Arborean-Aragonese wars extensively
-March of Oristano exists 1410-1478
-Nice is briefly an Italian Commune
-Improved ruler history of Milan, Parma, and Etruria
-Overhauled Amalfi, Gaeta, and Ancona so they are merchant republics
Africa
-Added Ifriqiya tag to represent the Zirids, and Aures tag (vanilla Djerid) to represent Banu Hilal invaders
-Fixed history from 1337-1359 such that Morocco rather than Tlemcen conquers the whole region
-Extensive improvements to ruler histories for all the countries in the region
Iberia
-Extensive improvements to the history of Navarrese-Spanish borders through the ages, including addition of the Biscay tag as a playable state rather than revolter
-Removed improper Catalan cores on provinces in the 1054 start
-Changed El Cid to use the Spanish Valencia tag, added de-facto independent duchy of Toledo under Alvar Fanez
-Added tag for Spanish Mallorca as distinct from Moorish
-Massive ruler history and general history improvements to all taifas and to reconquista borders
-Added many new taifas - in 1054 Calatayud, Molina, Jerica, Evora, and Lisboa. In 1145 Guadix, Mertola, and Al-Gharb
-Asturias now properly starts with Asturian culture
France
-Aquitaine starts split into united Aquitaine and Gascony
-Poitiers dynasty renamed Ramnulfing; unrelated Poitiers dynasty now playable in Valentinois 1125-1349
-Dreux now correctly controlled by France in 1444
-Eleanor of Aquitaine now always a suo-jure ruler of Aquitaine up to her death in 1204
Other
-Updated some Irish ruler histories to be more consistent with their new vanilla tags; Ormond exists to 1632 instead of 1603
-Negroponte is a Venetian vassal 1390-1470 rather than directly owned land
-Changed ruler history of Macva so it is never in interregnum after the fall of the Serbian Despotate to the Ottomans

Graphics
-Changed color of Krakow to better match other Polish states
-Changed the flag of Cordoba, Ventimiglia, and several Irish states
-Remastered GFX for trade goods and religious icons a bit as they had decayed over time
-Changed color and icon of Anglican to match vanilla
-Changed mission window GFX to be extended in preparation for future mission expansion

Localization
-Switched tons of Arabic names/terms to use endonyms and DIN 31635 Romanization
-Made Irish endonyms less confusing
-Changed some Frankish-based family names to use -ing style
-Overhauled many /common/countries/ files
-Added a few more Dynamic Province Names for Arabic, Roman, French, etc.
-Added new dynamic government names/titles for Amalfi, Gaeta, and Mani
-Changed Ibadi to Kharijite as Ibadi is now one of its schools

Events
-Added events for Castile to form PUs over Galicia and Leon after they originally split
-Added event chain for the Leonese annexation of some Navarran provinces right after game start
-Changed Norman Conquest chain to increase the chance of Normandy peacefully PUing England
-Added over 30 new generic events for the mod's three new early idea groups
-Added minor historical events for Papacy

Core
-Added the NI switch event for country formations that didn't have it
-Added Feudal Theocracy government into game for Almohads
-Added unique Islamic Schools for Kharijite (Ibadi)
-Added Banners for Cuman/Pecheneg Hordes

Map
-Updated area-region map to 1.25, many new areas in France and the British isles
-Changed the shape of some Iberian provinces to better reflect taifa borders
-Reverted the sea changes in 1.25 so the Bay of Biscay is filled out again etc.
-Changes adjacencies in Southern Greece slightly, with some expanded wasteland mountains
-Changed the terrain of several provinces in Southern Greece to be mountains/hills

Gamebalance
-Invisible tweak to hopefully lower the chance of Edward the Confessor outliving William the Conqueror
-Overhauled all National Idea sets to be more consistent with Vanilla and with each other
-Redistributed Trade Goods between manufactories to be more balanced
-Nerfed Morocco's offscreen lands bonuses
-Changed Leon split event to more consistently give the Jimenez dynasty and to have Castile start much stronger
-Nuked development and autonomy for southern Leonese lands at the start to represent them being an uninhabited no man's land
-Added some historical rivalries amongst the Taifas to encourage vassal revolts
-Removed historical friendship between France and Aquitaine
-Nerfed the liberty desire maluses of high Frankish Authority so France has a better chance
-Boosted bonuses of the Theodosian Walls modifier to make it really feel advanced
-Prevented nations with under 3 provinces from joining Religious Leagues, and removed the old event that took them out of the war
-Greece formation now open to Morean and new Maniot culture
-Added sanity check on CoR formation so they will be more spread out across the world, buffed CoR strength
-Changed Hellenic religion bonus from Tolerance to Discipline

Bugfixes
-Fixed the Age-Era requirements in the Jannisaries disaster
-Fixed even more inherited errors from vanilla in culture.txt
-Fixed some missing building triggers in various files
-Fixed Morocco spawn event to actually give them the Almoravid dynasty, plus other bugged dynasty spawns
-Fixed bugged customizable localization in some trade policy events
-Fixed several oversights with Catholique, like events using the wrong Pope and having no access to the Holy Orders Estate
-Fixed the Catalonia formation decision being broken and impossible
-Fixed the Diplomatic spain formation decision being nearly impossible due to unabalanced province requirements
-Fixed no trade nodes being defined as inland
-Fixed Provence and Gevaudan being under PU with nonexistent Catalonia for a few decades
-Fixed some minor typos in country histories
-Fixed some vanilla religions using inaccurate descriptions
-Fixed general events for Piracy Ideas not being able to fire
-Fixed no institution spawn provinces having 'Birthplace of' modifiers in the historical timeline
-Fixed some Gold events to use Silver

Update: Feb 19, 2018 @ 4:39pm

Unnumerable changes. To briefly cover some:


-Added Horde tech group and government back, plus new Tribal tech group
-Reworked tribal governments; Tribes now use CoP reform/confederation mechanics and Hereditary Tribe is a direct upgrade
-Removed the Huguenot and Zwinglianist religions, subsuming them all back under Reformed
-Added Finnic paganism and the Catholique religion, representing adherents to the Avignon Papacy
-Gave Paulicianism unique Icons for those with Third Rome; Lollard now has alignments unique from Waldensian
-Remastered the Deity GFX for Baltic and Finnic to not look like garbage
-Rebalanced many of the Deity bonuses to be more consistent and less OP
-Overhauled Reform Desire. It now starts with Popular Theology in the early 1400s and follows the normal track
-Anabaptism is no longer spread from a wave of CoRs but from special events for Anabaptist revolts
-Bosanska has returned to its original name Bogomilist and now exists from the 1054 start
-The six early heresy waves have been turned into DHEs rather than RD-based events, linked to various things
-Added an event chain for the Babylonian Captivity of the Papacy and the 1378 Schism
-Added associated history changes, E.G. Savoy starts in 1444 following antipope Felix
-History overhaul to the Lowlands post-1477, making it much more historically accurate rather than just falling directly to Austria and Spain
-Total history overhaul to the pre-1204 starts; the HRE now starts in 1054 with over 100 more princes than previously
-Eastern Monarchy now shifted into a totally unique government for Byzantium. Hungary and Poland no longer start with it, as they have been historically split into more vassalships and decentralized unions
-Filled in all non-mountain wastelands, IE in Anatolia and Russia, adding over 50 new provinces, a new trade node, new superregion, etc.
-Two new Beyliks, Tavas and Ladik, exist, plus about a dozen Russian principalities, and dozens more new Baltic tribal tags
-Lithuania, no longer existing from the start, is now formable
-Brandenburg is finally formable
-It is now impossible to fabricate claims on Primitives, one must crusade them, use a mission, another CB, etc.
-Overhauled the ruler/government history of most tribal nations in Frisia, Wendland, Baltic, etc.
-Added two new Irish tags, Dublin and Cork, plus a new province
-Tweaked history of the Isles again, Mann starts as independent.
-Added several new Norman Italian tags for the other Norman baronies
-Switched the County of Sicily to use the Trinacria tag before 1130
-Removed prelimary Saxony/Swabia/Tuscany collapse events from the last update
-Overhauled history of HRE electors; it now always remains at 7 rather than wildly vacillating
-Pfalzgraviate starts as an elector rather than Worms(gau), and never becomes a Nondynastic Monarchy
-Fixed several dynasties, e.g. von Tyrol -> von Tirol and de Bouillon -> d'Ardenne
-Split several more jure-uxoris unions, e.g. Bar in 1054
-RD now has a special system where it is properly balanced by the amount of Catholic tags in the world
-Added many flavor events to the new governments - Italian Commune events, Byzantine Monarchy events, Swiss Canton events, etc.
-Added flavor events for the piracy idea group
-Added DHEs for England to become an English Monarchy, the Papacy to leave the HRE, etc.
-Finally added the event for the rise of the Anatolian Beyliks around 1300
-Added six new Ni sets: Lucca, Florence, Orange, Ventimiglia, Loon, and Piombino
-Added events for Turkish factions finally, plus rebalances and influence gain changes
-Changed Ottoman Gov to a general Turkish gov, and gave it to all Beyliks
-Added a set of three factions for Abbacy governments, plus associated events (Benedictines, Cluniacs, Cistercians)
-Gave Sweden and Russia proper modifiers for their offscreen land rather than shoehorned NIs, plus Rum gained the same.
-Fixed various minor UI bugs, like the Exploit Dev tab being missing, the Consecrate Metropolitan/Pasha bars being totally messed up, State menus of foreign countries looking weird, etc.
-Upped the final Reformation CoR count to 8 max, plus made them stronger
-Made England more likely to go Anglican
-Added several new missions, e.g. mission for Apulia to conquer Sicily, mission for Hungary to conquer Styria in 1200s, etc.
-Fixed Sicily not using Sizilien NIs while the Hohenstaufens rule it
-Removed the 'Enforce Fief' restriction from most CBs as apparently it made it so you can't promise land
-Changed Sicily's starting war in 1248 to be a Coalition War so they can't take land
-Rebalanced some Age abilities, nerfed England's 25% Morale and Brandenburg's 15% all power cost
-Added sanity check to Age of Reformation so it can't fire before 1490
-Removed the strait between Corsica and Sardinia
-Added several Ibadi provinces in inland Africa at the early start date
-Removed several unnecessary Bookmarks
-Shuffled around Religion GFX quite a bit due to the removal of Huguenot
-Overhauled Islamic tag flags, including formulaic flags for all Taifas and Qadits
-Slight changes to flags of the Commonwealth and Trinacria to be more consistent
-Improved Culture names/surnames further, mostly in the Baltic
-Added several Bulgarian tags and tweaked Bulgarian history, including adding the Lovech pseudo-state that survived past 1444, and a dedicated tag for the crusader duchy of Philippopolis
-Fixed the 'conquer Albania' mission being available even when Durazzo exists
-Fixed later start dates like 1444 having insanely high Army Professionalism
-Hundreds of minor history fixes, along the lines of giving someone a proper birth-year or removing a duplicate ruler

Update: Jan 5, 2018 @ 12:24am

-Added ruler cultures for all the Teutonic and Livonian order
-Added some ruler cultures in Bremen, Verden, and Turin
-Removed duplicate dynasty in cultures.txt
-Changed spelling of certain LIV/TEU dynasties

Update: Jan 4, 2018 @ 9:04pm

-Added 100 Frankish dynamic province names
-Added 2 Leonese dpns
-Added more Swiss, Romansch, Portugese, Roman, and Occitain dpns
-Restricted Communes from becoming Free Cities
-Fixed error where Greek Achaea was called 'Duchy' instead of 'Despotate'
-Nerfed Welsh Marcher interest idea to -0.5
-Updated surnames in /common/countries/ for Francia, Lombardy, Englelone, and Byzantium/Nikaia
-Overhauled names and surnames in the same for all Prussian states, Zamgali, and Yotvingia
-Completely overhauled cultures.txt; added and fixed tons of dynasties and first names in it. All individual cultures have totally unique dynasties now (applies to Custom Nations and event-generated rulers)
-Fixed Colonial Charters event to only apply to actual colonizers
-Changed the Knights' Maltese event to make it their accepted culture rather than primary culture
-Tons of changes to /history/:

>Switched several instances where a consort was a suo-jure ruler to be mere 'royal marriages' with the consort ruling her own state. E.G. Franche-Comte and Swabia; Turin and Savoy (Turin is now playable in 1054)
>Fixed historical mistake - Zahringens now properly rule Breisgau and Baden in 1054
>Habsburgs, Rheinfeldens, and Frohburgs all playable in the Aargau from 1054
>Made Solothurn switch to Canton in 1481 (minor)
>Cleaned up history in Deasmhumhain quite a bit, added birthdates and fixed mistake's in Paradox's parts
>added heirs and tweaked rule dates on several nations in 1248 (to minimize immediate succession wars)
>fixed dynasty mistakes in Nevers, and oversight where Mathilde de Bourbon existed twice in two different states
>added several Appanages for better balance and history - Landgraviate of Alsace is now always independent
>fixed oversight where from 1125-27 Transjurania was leaderless, it's now properly under Franche-Comte
>changed Monaco (prov and tag) to Nicard culture, changed names to French style
>Andechs duke's sister rules Franche-Comte independently right from the 1248 start
>added Schweinfurt as a playable county in 1054
>numerous dynasty naming convention changes: Salian are now Salier, the '-inger' states are now '-ing', Meinhardiner are now also Meinharding, starting rulers of Nordgau are properly Rapotonen, Cuman Terters now Terteroba, etc.
>added two new wars: the First Swabian Civil War where Stauferstadt is trying to claim Swabia from Rheinfelden's son (Staufers now only capture Swabia in 1090 when he dies); Second Swabian Civil War where Zahringers are trying to claim Swabia from Staufers
>added Lordship of Aosta as a vassal under Savoy from 1090 when they annex Turin to 1295
>added several ruler cultures in different theocracies, made the Swabian dukes of Spoleto culturally Swabian, Svarno of Lithuania now culturally a Ruthenian Orthodox
>Finally fixed the nonsensical naming convention of the House of Barcelona; it starts as 'de Barcelona' until they actually inherit Aragon and become 'd'Aragó'
>Changed names of pretty much all Prussian leaders to better reflect Old Prussian conventions

Update: Dec 31, 2017 @ 11:02am

-Fixed error where the Hanseatic City removal decision would only remove one city
-Vertus has proper capital
-Alencon ruler and province histories now filled properly
-Anglo-Burgundian occupation of Champagne now matches war participants
-Tweaked French-Navarran union in 1284; NAV and CHP remain independent until 1314
-Tweaked war participants due to the above, including the Sicilian Vespers
-Gave later Manx rulers English personal culture
-Cleaned up later rulers of Urbino; Florence now properly PUs them in 1516
-Changed date at which Monaco becomes principality
-Added Lucrezia Borgia as a consort in Ferrara
-Fixed Toggenburg keeping a dead ruler, now properly under Glarus PU
-Changed name of Mede to Rozzano
-Added NIs for Monaco, Montferrat, Ferrara, Urbino, and Siena
-Changed adjective for Angouleme
-Added Poitevin, Occitain, and Roman dynamic names for Angouleme
-Added Roman and Breton dynamic names for Caux
-Added Anglo-Saxon dynamic name for Rouen
-Fixed bug where certain fiefs would be glitched when released out of French land
-Fixed bug where Great Britain and Scotland could endlessly form each other
-Knights now become Maltese culture if the ‘cede Malta’ event fires
-Aragon will not be eligible for ‘Conquer Sicily’ decision due to Knights owning Malta
-Tweaked city positions for Milan and Rozzano
-Fixed typo in the description of Tin

Update: Dec 29, 2017 @ 3:24pm

Bugfixes:
-cleaned up the whole Errors.log of various typos and oversights
-vast majority were in country histories, breaking some or all of certain countries' rulers
-some more serious ones broke entire events, e.g. important Ottoman flavor
-fixed some nonexistent triggers, improperly named trade goods, etc
-fixed some event modifiers to be up to date with 1.24

Other:
-increased maluses of refusing the Leon split event
-tweaked religion and culture of the Duchy of Syrmia
-made the Principality of Krk playable 1451-1481
-added the new 1.23 Books modifier to Leipzig post 1710
-tweaked NIs for a few nations with glitched or clunky bonuses

Update: Dec 26, 2017 @ 12:04pm

-Fixed bug where Turkish raid and Manzikert events could fire in much later starts
-Fixed bug where new Muslim 'Enforce Religion' decision didn't do anything
-Fixed typo in the start screen text for post-1800 starts
-Fixed missing trigger for the Death of Savonarola event
-Tweaked Leon-Castile border during the 1065-1070 split
-Tweaked participants in the Franco-Flemish war, fixed Flanders still being a fief
-Tweaked participants in the First Scottish Independence War to be more balanced
-Tweaked bonuses from certain trade province modifiers, and province placement
-Moved historical Guelph-Ghibelline event start flag back to 1122 (Concordat of Worms)
-Added National Ideas for Styria, Augsburg, Bamberg, Oldenburg, Magdeburg, Rothenburg, Bayreuth, Feadha, Mide, Tir Chonnail, South German Confederation, and North German Confederation (courtesy of contributors)
-Added new Hanseatic City province trade modifier
-Added decision to revoke Hanseatic rights
-Added decision to reform from Eastern Monarchy at a steep cost
-Added decision for France to sieze Templar lands and lose the estate
-Added some failsafes to the early Reformations, ensuring they won't all fire too rapidly
-Tweaked likelihood and defined ruler for the Ernestine Duchies event
-Added events for the rise of Hanseatic provinces after Guilds are unlocked
-Added event for the division of Leon in 1065
-Added events for the overthrow of Italian bishoprics into Communes
-Added event to enable the Guelph-Ghibelline events if you start before 1122
-Added preliminary event for the collapses of old Frankish feuds - Tuscany, Swabia, and Saxony