Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
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Update: Jun 7 @ 6:51pm

- Removed non-functional buttons from the missions interface

Update: Jun 7 @ 2:39am

-Expanded the map, adding hundreds of new provinces and dozens of new tags in Persia
-Replaced hundreds of country flags with Wappenwiki-styled flags
-Added Qarmatian as a new religion
-Added 3 new religious schools for Muslim religions
-Added formable decisions for: Saxony, Old Saxony, Kurdistan, Khorasan, Persia, Macedonian Empire
-Renamed Yazidi religion into Yazdanist, now also encompassing Yarsanism
-Added several new cultures in the Caucasus
-Split off Kurdish culture group from Iranian
-Added the Macedonian Empire as a lategame formable
-Old Saxony is now its own tag
-Added the following new National Idea sets: Naumburg, Yazd, Macedonian Empire (contributed by Q8YMDDR), Afshar (contributed by Naughtius Maximus)
-Added Decline of the Seljuk Dynasty disaster with 20 associated events
-Added several new government reforms
-Added associates as new subject type for the Swiss Confederacy
-Added a diplomatic action for Swiss countries to send Reisläufers
-Reworked all great projects
-Removed all unique mission trees and regional missions
-Overhauled the generic mission tree
-Added an event for the Norman invasion of England, possibly ending the invasion early when England's capital gets captured
-Merged all lost cultures into other culture groups
-Added 1 flavor event for Ahlat
-Added 1 flavor event for Bavaria
-Added 1 flavor event for Worms
-Added 3 flavor events for the Three Leagues
-Added new estate agendas and privileges for Mamluks and Holy Orders
-Reworked some estate agendas and privileges for Mamluks and Holy Orders
-Added a triggered modifier for the Seven Cathar Castles
-Added a decision for Azeri & Azerbaijani countries to change their country name to Azerbaijan
-Added decisions to revive several minor religions
-Added province modifiers for certain Swiss alpine passages
-Readded Decadence from Domination for the Ottomans & Seljuks
-Readded a vanilla decision to form the Hanseatic League
-Adjusted some tech desciptions to better fit their unlocks (thanks to rschristian)
-After a successful crusade, human players can now tagswitch to a crusader state
-Jerusalem and the Latin Empire can now establish new seigneuries
-Added a country modifier to the Papal States during the Babylonian Capativity
-Appanages no longer pay scutage and their subject interactions are now less effective
-Native countries can now change their technology group when reforming their government or forming a different country
-Removed the development threshold for subject nations joining the HRE
-The event chain for Portugal establishing a trade colony in Hormuz now turns Hormuz into a trade protectorate if Domination is enabled
-Minor fixes for Prussia's formation decisions
-Minor balancing changes to the Black Death disaster
-Minor fixes for the Norman invasion of England and the Revolt of the Earls disaster
-Fixed a bug related to drafting ships from the burghers estate before diplo tech 8
-Many history adjustments
-Other minor localization/bug fixes

Update: Sep 9, 2024 @ 8:26am

Update: Jun 18, 2024 @ 11:43am

Update: May 20, 2024 @ 10:25am

Update: May 14, 2024 @ 8:41am

- removed a duplicant version of the Venetian Arsenal great project

Update: May 13, 2024 @ 3:04pm

-Updated the mod to EU4 version 1.37
-Added a new imperial incident: A Divided Church
-Reworked the mission trees for Anglo-Saxony, Aquitaine, Anjou, Normandy, Nordmark/Brandenburg, Barcelona/Catalonia, Alsace, Kiev & Volga Bulgaria
-Added the following new local organizations: Order of the Holy Sepulchre, Order of Saint Lazarus, Order of the Knights Templar (for Outremer countries)
-Added Partial Principalities as new subject type for the Kievan Rus, replacing Tributaries
-Added an event for the establishment of the Second Bulgarian Empire
-Added the following new mercenary companies: Black Klobuks
-Updated many trade goods icons
-Nerfed many buildings
-Rebalanced the Appanage subject type, making them less profitable for their overlord but more likely to rebell
-Delayed the French centralization: France now needs 50% crownland to annex an appanage, starts with less crownland and only gets 1 token to annex an appanage from seizing crownland
-Moved the Frankish Monarchy government mechanic to a new government reform
-Rebalanced the Frankish Monarchy government mechanic to align better with the French centralization
-Plagues can now happen before the Black Death
-The Black Death disaster is now more punishing
-Natives now suffer from a -25% technology malus
-The Anglo-Saxon Isolation now is a clergy privilege instead of a country modifier
-The Parias events now only ask for 3 or 1.5 monthly income instead of 0.5 or 0.25 annual income
-Added Castile, Galicia, Catalonia, Aragon & Navarra as eligable countries to receive the Parias
-Added a proper peace option to restore the Parias during war
-The Parias now get removed when no Christian nations are eligable to receive them
-Rebalanced the Byantine Monarchy government reform
-Byzantium needs to reform its government to get access to its unique government reforms from "King of Kings"
-Enacting the "Adopt Feudal Administration" decision now grants the Byzantine Autocracy government reform and no longer causes provinces to split off
-Reduced overall land forcelimit
-Increased overall development cost
-Many history adjustments
-Other minor localization/bug fixes

Update: Feb 20, 2024 @ 4:50pm

Update: Feb 16, 2024 @ 9:13am

Update: Feb 3, 2024 @ 4:04pm