Europa Universalis IV

Europa Universalis IV

Voltaire's Nightmare
4,217 Comments
ShyGuy13  [author] Sep 20 @ 1:13pm 
Big new update just dropped today, coming with many bugfixes, QoL improvements and performance improvements.
Saftschluerfer Sep 16 @ 1:10am 
i basically fixed my problem by adding the special units back through another mod
ShyGuy13  [author] Sep 14 @ 6:53pm 
@MaD This is also a reason which is why I removed them for the next update.
MaD Sep 14 @ 6:48pm 
@ShyGuy13 I think its mostly from the claims that come with it, "get a claim every neighboring province/area"
ShyGuy13  [author] Sep 11 @ 9:52am 
@MaD These things happening is not caused by the removal of mission trees, it's simplly the current balancing in the mod that needs to be adjusted to make these things happen less often.
niklasjpo Sep 9 @ 11:04am 
I also miss the unique mission trees. They added so much flavour to the different countries and tags. Still, it’s a fantastic mod. Thank you for all the hard work!
MaD Sep 9 @ 6:26am 
Thanks for a great mod, but it seems the new one and only mission tree, makes same nations rise and fall allmost everygame, France & Hungary breaking, and Bohemia and Poland becoming the superpowers and addition to that there arent any Teutonic crusades, because Poland and Novgorod have splitted the area way before, havent seen Sweden take Finland even once... It gets boring. +1 to bringing the old mission trees back or making them better with a high priority
SimplyFilms Sep 8 @ 5:09am 
Personally I find more joy in general flavor and mechanics than mission trees, though I understand my opinion may be a minority.
Temple Jones Sep 6 @ 7:09pm 
Is there any way to commission this Dev team to create a custom mod?
ckmusic614 Sep 4 @ 3:30pm 
I like missions but can still have fun without them.
Good work team and thanks for the dedication and time :) Love the mod and appreciate the work!
Saftschluerfer Sep 3 @ 1:32pm 
il take a look at it
ShyGuy13  [author] Sep 2 @ 2:52am 
@Saftschluerfer You can contribute flavor for Scotland.
Saftschluerfer Sep 2 @ 2:00am 
i love this mod, but becoming Scotland was kinda unsatisfying
no new missions as it said and i lost my Gallowglass without gaining new special units
changing ambitions would get be base traditions but i can stay scottish
im staying Alba until i get tech 40 and become british, see if its better
Corpse Creamer Sep 1 @ 10:05am 
A tree painting simulator with missions is a glorified EUIV map with zero point.
nicholasdevault Aug 31 @ 4:58pm 
Hey everyone! I just wanted to announce a brand-new addition to Voltaire's Nightmare - "Voltaire's Nightmare: More Cultures" - a sub-mod that aims to enrich the cultural landscape of the base mod by adding a variety of new cultures to the game, ranging from Kabardian to Limburgish. You should really check it out and give it a try, it would be a fine addition to any Voltaire's Nightmare playset

https://steamcommunity.com/sharedfiles/filedetails/?id=3559849634
Dienstleister31 Aug 29 @ 1:57pm 
EUIV is glorified

and rightfully so.
McButtery Aug 29 @ 11:15am 
EUIV without mission trees is a glorified map.
collapsechan Aug 28 @ 8:02pm 
no point with a glorified map painting simulator is a EUIV mission tree with zero point
Cam Aug 28 @ 2:10pm 
A glorified map painting simulator with EUIV is a mission tree with zero point.
Dienstleister31 Aug 25 @ 1:40pm 
EUIV with a glorified map painting simulator is a mission tree with zero point.
ShyGuy13  [author] Aug 24 @ 11:47am 
EUIV with mission trees is a glorified map painting simulator with zero point.
Constantiwarrior777 Aug 24 @ 8:54am 
EUIV without mission trees is a glorified map painting simulator with zero point.
ShyGuy13  [author] Aug 23 @ 10:12am 
Mission trees have very low priority during development due to how time-consuming they are to make while adding barely anything to the mod.
@victor.97 Trade goods in colonial provinces aren't completely randomized.
victor.97 Aug 23 @ 9:54am 
Best mod for EUIV, amazing work, I've being playing for long ago. I just see two things for achieving the ultimate perfection that this mod deserves. Mission trees (this is well known and expected) and, in my opinion, fixing trade goods on "colonial" provinces because they spawn so randomly. Congratulations!
The_Avrowolf Aug 22 @ 8:33pm 
That's pretty sad @VersionZero
tomwushu Devs are slowing readding/reworking mission trees
tomwushu Aug 22 @ 8:30pm 
Mission trees won't load, other than vanilla generic ones for any nation. Any ideas?
SimplyFilms Aug 19 @ 1:14pm 
Hey there. I made a similar post over on the subreddit, though I thought I'd ask here as well: do you recommend any additional mods to tack on alongside VN?

Thanks by the way for all you folks work on this mod. It's a lot of fun.
Archivist77 Aug 11 @ 2:41am 
look at how the Victorum Universalis creator dmca'd all the popular steam workshop mods LOL
The_Avrowolf Aug 10 @ 5:44pm 
Again?
Cam Aug 10 @ 5:16pm 
@Corpse Creamer, no one really knows, a lot of other mods were struck by DMCA notices as well.
Corpse Creamer Aug 10 @ 9:41am 
What is this DMCA claim about?
Bard Jul 31 @ 1:30am 
Thank u !
Btw best mod <3 !
ShyGuy13  [author] Jul 30 @ 11:31pm 
@Bard It's a bug, please fire ideagroups.1 with the console to fix it.
Bard Jul 30 @ 11:12pm 
Hi
If I found Saxony I won't get his anibitons... it is fine ?
ShyGuy13  [author] Jul 30 @ 2:04am 
@BumSchakalaka If Paradox tied it to the mission tree, you don't get it.
BumSchakalaka Jul 29 @ 11:46pm 
Hi all.

How can i get profesinal pruussian militarization without the mission tree?
I AM TRANSCENDENT Jul 25 @ 11:19am 
I also want to say that you're work on this mod is commendable! From this member of the community, I want to truly say we appreciate the labor of love you've put into the mod <3
I AM TRANSCENDENT Jul 25 @ 11:15am 
On an aside, sometimes if Byzantium has rebels spawn before their war with Apulia ends, and the rebels spawned in magna graecia and they seize control of the province(s) there, Apulia will sometimes peace out Byzantium by taking all of the magna graecia provinces except for those controlled by rebels. And Apulia does not usually try to fight and destroy the rebels and then take control of those provinces during the war.
I AM TRANSCENDENT Jul 25 @ 11:15am 
@ShyGuy13 Hello! I have noticed that certain events no longer fire with the lastest update. In particular, "Fall of the Catepanate" for Apulia and Byzantium does not fire. I believe because some of the events are tied to the removed mission trees, but I could be mistaken. I just wanted to bring it to your attention that some of those linked events are missing. Apulia still seems to conquer all of the remainder of southern Italy from Byzantium though, that part remains, but then Apulia cannot convert all the Griko provinces to Sicilian via event as they used to be able too. And Byzantium does not lose all of their tributaries and such as they did with that event.
Blackbird Jul 24 @ 7:44am 
alright, understood!

good luck on the mod, have a nice day
ShyGuy13  [author] Jul 24 @ 7:19am 
@Blackbird Vanilla mission trees are horribly designed, there's no way they will be added to VN.
Blackbird Jul 24 @ 6:38am 
why are you getting defensive? all i said is the mod wouldve been better with the vanilla & DLC trees, it's my own opinion
Cam Jul 24 @ 6:23am 
@Blackbird don't make me tap the sign: "Mission Trees are temporarily removed from the mod to make them better. If this bothers you to the point you can not play the game, feel free to contribute as there is only one active dev or wait until the tree you want is added."
ShyGuy13  [author] Jul 24 @ 5:30am 
@Blackbird You want to help on this matter?
Blackbird Jul 23 @ 7:25pm 
mod would've been a lot better with mission trees
Cam Jul 22 @ 12:58pm 
@andreiwolds You weren't rude but if you had just scrolled down in the comments you would've seen why the trees weren't working and you wouldn't have spent the weekend trying to make it work.
andreiwolds Jul 21 @ 10:59am 
@CAM. Sorry if i sounded rude, i just been trying to make this work the entire wekeend that i didn't read the others posts, i think its that the modder's are working on the mod to make it better. it was the mod that i most enjoy when i played EU4.
Cam Jul 21 @ 9:38am 
@andreiwolds don't make me tap the sign: "Mission Trees are temporarily removed from the mod to make them better. If this bothers you to the point you can not play the game, feel free to contribute as there is only one active dev or wait until the tree you want is added."
andreiwolds Jul 20 @ 8:41am 
my missions tree aren't loading what i do?
ReichVictor Jul 14 @ 2:52pm 
@Glumper Didn't respond to the right guy, mate. I was on the side of the mission trees, but yeah, I fully agree with you.