Stellaris

Stellaris

Additional Traits
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Update: Feb 25, 2018 @ 2:14am

Living ships : Monthly repair now Daily, gives 0.5% hull hitpoints per day, in line with modifiers such as Engineer and Devoring Swarm.

Pioneers : Colony Ship Cost : -30%, Colony Development Speed : +20% (from 10% for both)
Rooted : Colony Ship Cost : +30%, Colony Development Speed : -20% (from 10% for both)

Update: Feb 23, 2018 @ 12:55pm

Icons for robot traits now ingame.

Swarm doesn't have an icon yet because, well, the trait may not stay long. Or change a lot. Or .. well, an icon will be created, but not yet.

Update: Feb 23, 2018 @ 11:30am

Swarm description overhauled to try to explain the inconvenients of the trait, since the UI prevents the user to see everything.

Traduction française des handicaps pour robots maintenant présente, la description était passée inaperçue.

Update: Feb 23, 2018 @ 11:15am

Bug fix : Erratic Processors now gives 2 points instead of 1.

Update: Feb 23, 2018 @ 10:47am

Nothing visible ... yet.

Update: Feb 23, 2018 @ 10:44am

Polish localisation added, thank to Kazmyl.

Rusty Antiquities unity output malus increased to 15% from 10%, to properly mirror Propaganda Machines.

Update: Feb 22, 2018 @ 1:09pm

Mob Mentality lost the Navy Cap increase, because we noticed that was a "free" fleet in early game. Sorry to remove it but it's necessary. ^^

Update: Feb 22, 2018 @ 12:57pm

Cherryh Update. Full details following. Death to all lifeforms, organics or otherwise. That includes you, sentient metal boxes.

New traits :
Robots gets all of these new traits. Nothing for you today organics.

Defective Scanners : Mineral Output : -10% : Cost : +1
Weedkillers : Food Output : -10% : Cost : +1 : Robot-only
Energy Leaks : Energy Output : -10% : Cost : +1
Rusty Antiquities : Unity Output : -10% : +1 : Robot-only
Insufficient Memory : Leader Skill Level : -2 : Cost : +2 : Machine-only
Slow Processors : Leader Exp Gain : -6% : Science Output : -4% : Cost : +1
Erratic Processors : Leader Exp Gain : -12% : Science Output : -8% : Cost : +2

Customized Servitors : Owner Happiness : +10% : Cost -2 : Robot-only, no full-rights.
Multithreading : Leader Exp Gain : +6% : Science Output : +4% : Machine-only
Planetary Gardeners : Terraforming Speed : +25% : Terraforming Cost : -15% : Clear Blockers Speed : +25% : Clear Blockers Cost : -15% : Cost : -2
Swarm : Army damage and Morale : +25% : Robot build speed : +50% : Mineral output : +25%, Unity output : -10% : Science output : -30% : Cost : -1 : Machine-only : PROBABLY OVERPOWERED AND SOON TO BE REBALANCED

Icons for the new traits are not complete yet.

Updated traits :

Hateful, Violent, Aggressive, Extremely Aggressive, Competitive, Belligerent and Sociable traits now gives opinion modifiers towards leaders with these traits. So like Repugnant and Charismatic, but the paradox code doesn't work. Thanks to Dracarys47 for giving us a solution.

Zealous Defenders : Now gives Army Defense Health +150% and +100% Army Defense Morale.
Delicate : Now gives Army Defense Damage -0.25% instead of garrison health and pop fortification.
Weak Willed : garrison_health replaced by army_defense_health_mult. We're not sure it effects only planetary armies. Does it effects assault armies left to defend a planet ? If it does, please warn us, we'll have to correct things IMMEDIATELY.

Divided/United : Now gives/costs 2 points, reduces/increases Unity Output by 25%. Depending on unity usage in Cherryh (is 10% good, should 15% be better balanced, is 25% excessive ?), we may repurpose or disable these traits in the future.

Fast Analyser : science_ship_survey_speed increased from 15% to 25%

Elusive : Ship Evasion reduced from 10% to 8%. Now gives +5% chance to disengage.

Mob Mentality : Military ship construction speed increased by 15%. No longer gives +10% fleet limit, instead increased country_naval_cap by 20 and country_command_limit by 5. We suspect the country_naval_cap may be too high, so don't be surprised if we correct numbers in the coming days.

Planetary Gardeners : Cost reduction for terraforming and blocker cleaning increased from 10% to 15% : Speed boost for terraforming and blocker cleaning increased from 10% to 25%.

Update: Dec 24, 2017 @ 1:46am

Update to 1.9.1. May the Shroud help us.

Update: Dec 7, 2017 @ 6:59am

Update to 1.9.0. Nothing visible changed.