Stellaris

Stellaris

Additional Traits
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Update: Dec 10, 2018 @ 2:03pm

Pioneers and Rooted now work as intended. Modifiers may not be localized yet.

Update: Dec 9, 2018 @ 9:36am

Added translation for a few modifiers.

Update: Dec 9, 2018 @ 4:40am

Le Guin update : Megacorpos.

Adjusting numbers in accordance to the new patch and remplacing as much as possible the deleted modifiers. We have doubts on the current effect of Rooted and Pionners, it doesn't seem to increase the colony ship cost.
Some modifiers aren't localised yet. Because it wasn't done by paradox and our coder already spend four hours correcting this mod.

Some new traits should be added before the end of next week.

For now, Additional Traits is up-to-date and the error log is clear. Enjoy your games.
And don't forget to purge the heretics and produce nerve-stapled hybrids with xenocompatibility.

Update: Sep 22, 2018 @ 12:10pm

Typo corrected

Update: Jul 21, 2018 @ 12:31pm

Rooted and Pioneers bonus, for some reason, applies twice. So we divided the base bonus by two in the code. It's unnoticeable for you. Have fun. :)

Update: Jun 29, 2018 @ 11:21am

Correct all the typos !
Or .. one. One typo.
But it's a good start.

Update: Jun 2, 2018 @ 9:54am

New icons for bitter, immune, skyborn, soft and steadfast. The icon for tasty will now show ingame, a bug prevent it to work before.

Update: May 26, 2018 @ 10:10am

Minor fixes.

Update: May 25, 2018 @ 10:14am

Update for Niven update. :)

Update: May 8, 2018 @ 2:49am

Minor corrections to localization files.