Space Engineers

Space Engineers

Automated Beam Drill
Näytetään 31–40 / 84
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Päivitys: 12.2.2017 klo 20.55

* Fix colleciton modified exception thrown.

Päivitys: 12.2.2017 klo 20.02

* Clean up last entity warning.

Päivitys: 12.2.2017 klo 19.49

* Fix automatic mining mode
* Add dynamic collisions models
* Clean up some update warnings

Päivitys: 22.1.2017 klo 17.41

* Added dynamic collisions to DEV branch.

Päivitys: 1.1.2017 klo 4.20

Päivitys: 29.12.2016 klo 22.02

Päivitys: 29.12.2016 klo 21.23

* Fix automatic mining so it doesn't randomly stop while there's still ore to mine
* Remove power requirements in creative

Päivitys: 25.12.2016 klo 13.55

* Fix crash with incomplete turret

Päivitys: 16.12.2016 klo 11.40

* Fixed 01.166.011 compile error (STABLE flag change)
* Removed glass hack since Keen fixed pink textures

Päivitys: 13.12.2016 klo 20.37

* Add Mining Target to terminal info
* Use IMyStorage.PinAndExecute to lock voxel storage for scanning
* Removed On/Off button and actions for turret, since they are useless
* Improved startup code to keep looking for base drill if entities don't init in correct order (I think)