ARK: Survival Evolved

ARK: Survival Evolved

Medieval Structures
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Update: Apr 20, 2017 @ 6:19am

Added in new saddles.

Update: Mar 10, 2017 @ 8:41am

Fixed windmill animation. I was unaware that it didn not spin on servers.
Fixed so that doors now snap to all door openings on the prebuilts.

Update: Dec 8, 2016 @ 5:29pm

Prebuilts are now considered stone. This still allows for breakdown via the door, but will help maintain the structure.

Update: Sep 29, 2016 @ 4:43pm

New Engram: Charcoal Briquettes - Crafted at blacksmtih table
New Feature: Added logic to water well. Now adds water over time

Fixes:

  • House 03 Now has pickup timer
  • New windmill icon
  • House 01 placeable on foundations
  • Adjusted snaps on sink
  • Adjusted snap on Large Wood Door

Update: Sep 26, 2016 @ 7:14pm

Fixes to hopefully solve crashing errors.

Update: Sep 25, 2016 @ 9:43pm

Update: Sep 25, 2016 @ 3:13pm

New Items - All have engrams

  • Medieval Windmill - Acts as a larger mortar and pestle with 4x crafting speed
  • Grill - Medieval Equivalant to the indsutrial grill
  • Sink - Plumb the sink into any pipe to have in house water tap that looks appropriate.

    Prebuilts:
    • Fixed so that house buff will apply correctly
    • All prebuilts will be placeable on foundations
    • Things will no longer spawn inside of houses not built on ground.
    • All door snaps fixed. Removed all 2nd and 3rd snaps. Must now manually place them.

    Resources:
    • Adding in charcoal briquettes (Medieval alternative to gasoline for fires)

    Roof:
    • Fixed so that house buff will apply correctly
    • Removed need for partial roof piece in the low profile tier, and adjusted the roof acoordingly. Hopefully, this will make the flow more understandable. Will adjust if needed based on feedback.

    Misc:
    • Fixed large wood doorframe to be correct height.

Update: Aug 22, 2016 @ 8:26am

* Added crafting desk engram so that they could be crafted again
* Opended up house 2 to make it useable
* Fixed hay bail not working
* Added the double tier stairs to the blacksmith table

Update: Aug 20, 2016 @ 6:10pm

  • Saddle shop has default level items
  • Prebuilt building are moved to 1 engram. Learn the engram unlock the buildings. Saddle shop will be seperate. This gives better control for admins. Allow the prebuilts, and or the saddle buildings.
  • Fixed multiple doors are now allowed on prebuilts. Prebuilts will allow all items to be placed on them instead of just my pieces https://www.youtube.com/watch?v=UdffAGWHxg4
  • Unlocked House 1 and House 3 for entry and use.
  • I believe I have found the issue with the pieces not blocking the rain. Some pieces are fixed, others will be addressed next update so I can make sure it works in multiple enviroments.
  • I have increased the snap radius area of the roof piece so hopefully this will help those who are having problems with the roof snaps.
  • Fixed certain foundations health's not showing up correctly
  • Saddle shop and sharpening stone now only show basic item qualities
  • Other little bugs addressed
  • Being cooked with the latest kit so hopefully this will resolve issues some have had since WC's massive update string.
  • Doors and ceilings were moved back to the engram list. Learn one engram unlock the variations in the tables.
  • Prebuilt houeses are now learnable and craftable via the engram list. Same with the crafting desk. This will allow anyone wanting to craft and use the items to, but still be approvable by admin.
  • Saddle shop has been removed. Saddle desk is still available.

Update: Aug 3, 2016 @ 6:54am

  • Added prebuilt doors to blacksmith table
  • Added 1.5x stairs to the blacksmith table
  • Moved saddle shop/desk to engrams to allow admins to disable
  • Wood foundation has gap in between walls. - Fixed