ARK: Survival Evolved

ARK: Survival Evolved

Medieval Structures
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Update: Jul 30, 2016 @ 11:24am

Fixed the metal weapons at the sharpening stone.

Update: Jul 29, 2016 @ 8:42am

Did not cook correctly.

Update: Jul 29, 2016 @ 8:21am

Update List
  • Wood foundation is now craftable in inventory.
  • Wood half wall and sloped left should no longer crash game
  • Copies of metal weapons added to the sharpening stone
  • Added in a saddle shop to craft all the saddles. These are copies to keep mod clean. You can put a door on it, build in it, and everything. Craftable in the blacksmith table
  • Added in a new wood rail
  • Added in new prebuilt house 4. You can put a door on it, build in it, and everything. Craftable in the blacksmith table.

Update: Jul 23, 2016 @ 1:12pm

Materials incorrectly referenced and not showing up.

Update: Jul 23, 2016 @ 12:32pm

  • Mod name change
  • Added in new 100% Wood Foundation craftable in inventory.
  • Removed variants of ceilings and foundations. Now craft 1 and use menu to change texturing.
  • Fixed light's access problem. This will move your lights, but added pickup so you can pick up and put back.
  • Added in rest of the stone and wood structure pieces
  • Adde in a trap door.
  • Fixed Fences not being buildable
  • Half wood/stone wall doesn't change material
  • Flat roof pieces don't change
  • 5x5 Prebuilt Roof Crashing Server on change material

Update: Jul 12, 2016 @ 2:20pm

  • 5 New Plaster Variations
  • 2 New Stone Variations
  • 2 New Roof Variations
  • You can now customize the HP of all building pieces.
  • Sharpening stone - Weapon blueprints not showing up
  • Wood wall tier not placing
  • Descreased stone req on concrete
  • Pickup timer does not work with German translation
  • Stone steps are set to blacksmith table
  • Sloped stone wall left set to blacksmith
  • Pikes does a lot of torpor
  • Wall sconce depth issues.
  • Can add metal and clay ingots back into medieval forge.


You can now change the color or material of your walls and roofs by accessing the radial menu.

Update: Jun 28, 2016 @ 6:48pm

1. Fixed issue where items were not crafting in the new desks, and buildings.

Update: Jun 28, 2016 @ 3:52pm

1. Fixed snap issues with LP, and HP roof pieces
2. Added E pickup menu option to the HP Full roof piece and wood sloped pieces
4. Fixed single player needs to be first issue
5. Adjusted snap point onto the porch pillar to allow use with ceiling pieces
6. Fixed regular sloped wall pieces to work with other mods and default roof pieces
7. Raised stone foundations so that they meet the rest of the pieces.
8. Fixed all snap points on prebuilt roofs. You should now be able to just walk up and place.
9. Made sharpening stone accept tools for repair.
10. Pillars now snap, and snap flat to cieling. No extra hanging out.
11. Fixed crate only accepting thatch.
12. Updated cooking pot to accept all default recipes
13. Updated can of stain description
14. Adjusted placement check on the blacksmith table and mason forge.
15. Added in new roof support (vertical & horizantal)
16. Added in crafting tables and prebuilt buildings as new crafting stations.
17. Added in 2 prebuilt buildings. These are just for looks, and only spawnable.

Update: Jun 11, 2016 @ 8:57pm

1. Added many 2x1,2x2, 2x4 pieces
2. Added canopies, awnings, and banners
3. Added sharpening stone, moved weapons here
4. Fixed e pick up
5. Changed wall cabinet back to weight restricted
6. Added two new prebuilt roofs
7. Made the stage accept items on top
7. Added exterior lamp post, exterior wall post, adjusted flame on interior light post
8. Added low pitch roofing, and high pitch roofing. Not compatible with regular roof
9. Added target dummy
10. Adjusted size of fences to fit the same size as a foundation piece
11. Fixed snapping issues on roof pieces
12. Flipped the default left/right pieces and stairs to make it easier to snap
13. Added 1.5x doorframe, and open top (like default) doorframes and doors
14. Added wagon and bundle of hay for storage
15. Removed bowls, tables, bench, jar, and bellow from forge. This helped save over 25mb worth of texture files.
16. Many, many texture, icon optimizations


Due to a problem with version 242.7 the primal game data had to be recreated. This is what caused you to unlearn engrams, but was necessary with the 242.8 update to make the game stable.

Update: May 14, 2016 @ 9:06pm