Arma 3
NIArms AR15 Rifles
Showing 1-10 of 16 entries
< 1  2 >
Update: Dec 18, 2024 @ 12:01am

V2.6
============
Added
--------
- added Muzzle Devices: hlc_muzzle_A2_FlashHider,hlc_muzzle_556NATO_OpsInc12th,hlc_muzzle_556NATO_OpsInc12th_DT
- added Accessories : hlc_acc_SF660_Barrel_Pad
- added Weapons :
-- hlc_wp_m16A2_Early (Colt-made M16A2)
-- hlc_wp_mod723 (Colt Model 723 - Government Carbine)
-- hlc_wp_mod723_delta (Colt Model 723 - "Delta" Carbine)
-- hlc_wp_mod727_M203 (Colt Model 727 - Government Carbine+M203)
-- hlc_wp_mod727_SF (Colt Model 727 - Government Carbine, SF-modified)
-- hlc_wp_mod733_Late (Colt Model 733 - Colt "Commando", Later model)
-- hlc_wp_m4_M203 (Early M4 Carbine + M203)
-- hlc_wp_C8 (Diemaco C8 Carbine)
-- hlc_wp_C8_M203 (Diemaco C8 + M203A1 GLM)
-- hlc_wp_C7 (Diemaco C7)
-- HLC_wp_C7_M203 (Diemaco C7 + M203A1 GLM)
- added Gesture: HLC_GestureReload_M203A1


Changed
--------
Materials
- Removed use of FresnelGlass as lighting fresnel value.
- Some Specular textures modified to moderate sheen on some Materials

- M4A1/M4A1 CarryHandle/M4A1+M203 :
-- Updated model - replaced some parts with higher-quality ones from Milspec ARs Update

- Mk18 mod0 :
-- Updated model - replaced some parts with higher-quality ones from Milspec ARs Update

- LAR15 SAMR :
-- Updated model - replaced some parts with higher-quality ones from Milspec ARs Update
-- Muzzleslot now configured to take only the Ops Inc Suppressor (hlc_muzzle_556NATO_OpsInc12th)

- Bushmaster .300AAC Carbine :
-- Updated model - replaced some parts with higher-quality ones from Milspec ARs Update
-- added support for nia_Barrelmount_Slot (barrel-mounted accessories)
-- Fixed rear sight not moving

- AR15 .300 Dissipator :
-- Updated model - replaced some parts with higher-quality ones from Milspec ARs Update
-- added support for nia_Barrelmount_Slot (barrel-mounted accessories)
-- Fixed rear sight not moving

- AAC Honeybadger :
-- Added Gripswitch support
-- Added Tactical Reloads

- Crate and weaponholder lists have been filled.
- Updated Stringtables, unified naming.

- M16A1 :
-- corrected cameradir memory point

- XM16E1 :
-- corrected cameradir memory point

- XM177E2 :
-- corrected cameradir memory point
-- added to pointerslot - hlc_acc_SF660_Barrel_Pad

- XM177E1 :
-- corrected cameradir memory point
-- adjusted accuracy - 2.7/8 MOA
-- adjusted ROF - 860 RPM

- Model 653 (A1 Carbine) :
-- corrected cameradir memory point
-- adjusted accuracy - 2.6 MOA
-- adjusted ROF - 780 RPM

- M16A2 (and M203 variant):
-- New Model
-- Mass(weight value) adjusted- 3.4 Kg (4.76 with M203)
-- inertia and dexterity values adjusted to match the previous
-- added to pointerslot - hlc_acc_SF660_Barrel_Pad
-- added hiddenselection textures and materials (check cfg for details)
-- corrected sighting values to match new model.
-- added muzzleslot LinkedItems - A2 flash hider(hlc_muzzle_A2_FlashHider)

- M4 Carbine :
-- New Model
-- class renamed - hlc_wp_xm4 to hlc_wp_M4
-- adjusted accuracy - 2.6 MOA
-- adjusted ROF - 790 RPM
-- corrected sighting values to match new model.
-- added muzzleslot LinkedItems - A2 flash hider(hlc_muzzle_A2_FlashHider)
-- added hiddenselection textures and materials (check cfg for details)
-- Name updated to reflect

- Model 727 Carbine :
-- New Model
-- adjusted accuracy - 2.5 MOA
-- adjusted ROF - 795 RPM
-- corrected sighting values to match new model.
-- added hiddenselection textures and materials (check cfg for details)
-- added muzzleslot LinkedItems - A2 flash hider(hlc_muzzle_A2_FlashHider)

- Model 733 :
-- New Model
-- corrected sighting values to match new model.
-- added muzzleslot LinkedItems - A2 flash hider(hlc_muzzle_A2_FlashHider)
-- added hiddenselection textures and materials (check cfg for details)
-- adjusted accuracy - 2.75 MOA
-- adjusted ROF - 840 RPM



Removed
-------

- Colt 727/Colt727 + M203 (Updated Versions now in hlc_wp_M16a2, unnecessary duplication)

Update: Mar 7, 2024 @ 3:50am

V2.5
============

- Barrel-Mount Accessories Support (Global, Where applicable)
- Tactical Reloads (NIArms_Alt_Reloads) added to all weapons in set
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders
- Replaced usage of most [NIA_GestureReload416,NIA_GestureReload416_x15,NIA_GestureReload416_WS] animations with [HLC_GestureReload_M16A1,HLC_GestureReload_M16A1_X15,HLC_GestureReload_CAR15] respectively. Retimed and reanimated meshes as appropriate, reloadMagazineSound(s) redirected.

- Reorganised heirachy on all weapons in HLC_WP_M16A2
- Milspec AR15 - Phase 1
-- replaced Meshes on and rewrote configs - hlc_wp_m16A1, hlc_rifle_M16A1_m203, hlc_wp_XM177E2
-- Selective parts mesh replacements on hlc_wp_mod727,hlc_wp_mod733,hlc_wp_xm4 (where applicable)
-- Added XM16E1 - hlc_wp_XM16E1
-- Added XM177E2+M203 - hlc_wp_XM177E2_M203
-- Added XM177E1 - hlc_wp_XM177E1
-- Added M16A1 Carbine - hlc_wp_mod653
-- Muzzle Devices for phase 1 ARs (M16a1,XM16E1,XM177s etc)
-- Added Surefire SF660 (Barrel mount and Picatinny mount) - hlc_acc_SF660,hlc_acc_SF660_Barrel
-- Added AIM-1/D Laser Module (Barrel mount in both generic and M16 Bayonet Mount) - hlc_acc_AIM1D_M16,hlc_acc_AIM1D_Generic
-- Added 20 Round STANAG magazine - hlc_20RndSTANAG_556x45_EPR,hlc_20RndSTANAG_556x45_SOST,hlc_20RndSTANAG_556x45_SPR,hlc_20RndSTANAG_556x45_S,hlc_20RndSTANAG_556x45_M,hlc_20RndSTANAG_556x45_t,hlc_20RndSTANAG_556x45_MDim,hlc_20RndSTANAG_556x45_TDim
-- Added 20 Round STANAG magazine (Worn) - hlc_20RndSTANAG_Worn_556x45_EPR,hlc_20RndSTANAG_Worn_556x45_SOST,hlc_20RndSTANAG_Worn_556x45_SPR,hlc_20RndSTANAG_Worn_556x45_S,hlc_20RndSTANAG_Worn_556x45_M,hlc_20RndSTANAG_Worn_556x45_t,hlc_20RndSTANAG_Worn_556x45_MDim,hlc_20RndSTANAG_Worn_556x45_TDim

Update: May 25, 2023 @ 11:12pm

removed hlc_wp_m16A1_rangeing from weapons

Update: May 25, 2023 @ 1:15am

V2.4
============
- Re-integrated closure noises to gunshots
- added magazineReloadSwitchPhase to GL variants - GL round proxies should now correctly reflect unloading previous shell and replacing with new.

Update: Nov 6, 2022 @ 8:05pm

Update: Nov 6, 2022 @ 7:48pm

Re-uploading, files re-rsigned.

Update: Nov 3, 2022 @ 1:01am

V2.3
============
- Replaced A2 Receivers on hlc_rifle_Colt727,hlc_rifle_Colt727_GL,hlc_wp_m16a2,hlc_rifle_m203,hlc_wp_mod727,hlc_wp_mod733,hlc_wp_xm4
- Rescaled hlc_rifle_Colt727_GL to be correct size, reproportioned GL sights
- Moved to HLC_Core all .300 Blackout magazines

Update: Sep 17, 2021 @ 4:17am

V2.21 Hotfix
============
Corrected Material on hlc_wp_xm4 (M4)

Update: Sep 3, 2021 @ 7:45am

- Implemented GripsSwitch functionality - All correct weapons accept and function with respective Gripswitch Functionality
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Added Rail Covers
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- AI Firemodes cleaned up, more functional, less lines.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Update: May 2, 2019 @ 3:45am

V2.02
============
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented RHS Grip support to applicable weapons
- Implemented Magazine Proxies- works on all AKs
- Implemented Charms
- Replaced CTR Stock on sanitised carbine
- Replaced VLTOR Stock on CQBR
- Corrected hiddenselection assignment on Sanitised carbine bottom rail- now skins to proper material
- Added retro ARs (M16A2,M16A1, RO727,733,XM177E2)