XCOM 2
XCOM EU/EW Ports: Helmets [Vanilla XCOM2]
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Update: Jun 13, 2016 @ 9:15am

Added fedora.
Updated texture maps, gives tier 2 helmets a bit of shine fixed seam in the middle of some tier 2 helmet visors, cleaned up tier 3 helmets a tad.

Update: Apr 7, 2016 @ 8:57am

Mod split day, Carapace Armour has been split off into their own mods
Tweaked Psi helmet textures, reduced odd shadows in occlusion layer, fixed mild tinting to the lights at the back, probably still needs work.

Update: Mar 31, 2016 @ 9:20am

Added: Open carapace helmet, basic kevlar helmet, heavy carapace helmet, reaper variant with the x1 decal.
I believe that's all the helmets done (minus fixes and such), for the headsets, cap etc etc, Capnbub already has higher quailty custom versions. Unless someone REEEEEAALLLY wants a fedora, I think I'm going to leave it.
Fixed some normals on psi 1 helmet, the visor edges are still lowish quality.

Update: Mar 28, 2016 @ 9:27am

Switched arms to seperate arm system, troopers will have to rearm themselves.
Added basic carapace kit (shoulders, knee pads) to the deco system
Added shiny to psi helmet visors, they were shiny in X1 and I missed that.
Split upk into parts, mostly for my benefit but also easier to split off armour mod when that happens.

Update: Mar 26, 2016 @ 7:24am

Carapace arms (1 male, 2 female variants), Tier 2 only again.
tweaked some archtypes to change animset for carapace torso, reduced clipping on swords, grenade launchers don't seem to want to play well

Update: Mar 24, 2016 @ 2:13pm

Renamed and reordered some helmets, everything is still there the order may have changed in the list though.
Added second psi helmet, the visor needs some work I think.
Added 3 Carapace Helmets, they're pretty similar to each other, not much to say here.
Tweaked some textures for tinting and lighting issues, it's all starting to blend together, so can't confirm which ones.
Rescaled Psi skull helmet to reduce big head mode issue, rescaled some others to prevent clipping issues I've found.
Same on the female reaper..ish, the problem is I've scaled it to as small as possible without ear clipping, so unless there's a way to hide the ears, can't scale it down anymore.

Update: Mar 23, 2016 @ 2:05pm

reupload/hotfix/miniupdate thing?
some issue with steam loading the old files I think, so I guess you guys get another two Tier 3 helmets.

Update: Mar 23, 2016 @ 9:48am

Carapace Legs (same as torso variants), only fits tier 2 atm, I don't know if people want the armour to be usable by all tiers or just limited to their own, then use the outfit design mod.
Added Carapace Helmet (skeleton 3)
Two "Ghost" helmets (Ghost 0 and 4)
Upscaled EU female carapce armour textures, added missing lights to the belt

Update: Mar 21, 2016 @ 8:16am

Added Reaper Helmet, no original helmet paint yet (camo works), trying to find out how to set up the tier 3 decal system
Added Carapace Torso
Large thanks to @Katoffel, Customisation selection has an icon now.
Oh, I think I rescaled the Hyperion female helmet size, should fit more.

Update: Mar 21, 2016 @ 8:02am