Airships: Conquer the Skies

Airships: Conquer the Skies

WhiteFox3030's Modules
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Update: Jul 31, 2016 @ 10:06am

Added

-Small Side Propeller
-Side Propeller

Changes

-Heavy Cannon and Heavy Armored Deck Gun - pen and blast damage changed from 150 to 200
-Super Heavy Cannon and Super Heavy Fortress Cannon - pen and blast damage changed from 300 to 800
-Super Heavy Cannon and Super Heavy Fortress Cannon - accuracy improved
-Super Heavy Fortress Cannon - crew and guard requirement increased by 1
-Gatling Pod - accuracy slightly improved
-Side Gatling Pod - clip reload time increased
-Lightning Gun - blast damage changed from 200 to 300

Removed

-Fox Decal (did not work properly)

Update: May 29, 2016 @ 1:01pm

Added
-Lightning Gun
-Excavator
-Long Rifle

Update: May 11, 2016 @ 1:55pm

Added
-Gatling Gun Pod
-Heavy Flak Cannon
-Heavy Gatling Flak Cannon
-Fox Decal

Update: May 7, 2016 @ 6:42pm

Fixed tiny module's ladders

Update: Apr 18, 2016 @ 9:46am

Added

-Tiny Ammo,Coal,Repair,and Suspendium modules
-Heavy Armored Deck Gun
-Heavy Cannon

Fixed auto cannon pods recoil.

Update: Apr 14, 2016 @ 4:38am

-Super Laser added
-new Auto Cannon Pods added
-Old auto cannon pods are now light cannon pods

Update: Apr 8, 2016 @ 5:27pm

Added Heavy MG

Update: Apr 3, 2016 @ 10:40am

Changed Arbalest and Ballista stats to use less ammo.
the Ballista is now lighter.

Update: Mar 23, 2016 @ 6:20am

various fixes

Update: Mar 19, 2016 @ 8:33pm

Added
-Auto Cannon Pods

Changed
-Super Heavy Cannons are now heaver
-Super Heavy Fortress Cannon can now be used on land and air ships