Arma 3
NIArms AUG Rifles
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Update: Dec 17, 2024 @ 11:48pm

V2.06
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Changed
--------
Materials
- Removed use of FresnelGlass as lighting fresnel value.
- Some Specular textures modified to moderate sheen on some Materials

- AUGA1 HBAR :
-- Updated model - Corrected Muzzle proxy

- AUGA2 HBAR :
-- Updated model - Corrected Muzzle proxy

- AUG-SR HBAR :
-- Updated model - Corrected Muzzle proxy

Update: Mar 7, 2024 @ 3:37am

V2.05
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- Barrel-Mount Accessories Support (Global, Where applicable)
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders

Update: May 25, 2023 @ 1:10am

V2.0
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- Re-integrated closure noises to gunshots

Update: Nov 6, 2022 @ 8:27pm

V1.96
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Re-issue- Resigned on new Key

Update: Sep 17, 2021 @ 4:23am

V1.96 HOTFIX
============
- Corrected AUGA1 Carbine OpticsID

Update: Sep 3, 2021 @ 8:38am

V1.95
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- Implemented GripsSwitch functionality - All correct weapons accept and function with respective Gripswitch Functionality
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Added Rail Covers
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- AI Firemodes cleaned up, more functional, less lines.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.
- CBA Scripted Optics implemented on all A1 Variant Sights.
- Controversially reversing my stance on the progressive trigger- Semi-Auto mode added to all AUGs

Update: May 2, 2019 @ 12:45am

V1.9
============
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Replaced M203 and Quadrant sight on AUG A3 with M203-2003 and NICO ladder sight.
- Implemented RHS Grip support to AUG
- Implemented Magazine Proxies- works on all AUGs.
- New Muzzle Flash for AUG A3
- Replaced Docter RDS sight on all A2/SR model AUGs
- New sound effects (Credit: Navarro)
- Fixed Magazine Icons

Update: Jan 11, 2018 @ 11:31pm

V1.85
============
- Corrected scope error regarding hlc_muzzle_snds_AUG

Update: Jan 10, 2018 @ 8:49pm

V1.8
============

- Soundshader Volume Relevelling
- New sound Samples by Navarro
- Weapons use new Muzzleflashes.
- All magazines displaynames reformatted
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.
- new AUGA3 reload animation

Update: Jul 26, 2017 @ 10:32pm

V1.7
============
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.