Dota 2
Tormenta | Shoulder and Rose
Viser 1–7 av 7 bidrag
Oppdatering: 15. sep. 2016 @ 13.18

curled the rose stem and rose bud downward per feedback and rotated the angle of the rose for portrait view

Here's a before and after comparison:

http://i.imgur.com/0mGZ7L4.jpg

Oppdatering: 15. sep. 2016 @ 9.24

also rotated the rose itself in lod 0

Oppdatering: 15. sep. 2016 @ 9.14

adjusted rose stem curve in LOD 0

Oppdatering: 11. sep. 2016 @ 12.01

curled the rose stem upwards for portrait view

Oppdatering: 9. mai 2016 @ 11.51

Shoulders:
overall texture and masking pass

Comparison with flat colors in Max:
http://i.imgur.com/kwjHvvt.jpg

Oppdatering: 22. apr. 2016 @ 14.39

Shoulder:
-Redesigned the shoulder, kept the bead elements and rose

Overall:
-Muted/adjusted some of the colors to be less bright and tacky and more unified with his color scheme
-Darkened and desaturated the gold areas since he has no metalness and the color needs to come from the diffuse
-Added another slight top to bottom value gradient



Before/after comparison shot: http://i.imgur.com/FLBq4BE.jpg

Oppdatering: 27. jan. 2016 @ 1.23

Created Tormenta | Shoulder and Rose.