Dota 2
Tormenta | Shoulder and Rose
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 15 set 2016, 13:18

curled the rose stem and rose bud downward per feedback and rotated the angle of the rose for portrait view

Here's a before and after comparison:

http://i.imgur.com/0mGZ7L4.jpg

Aggiornamento: 15 set 2016, 9:24

also rotated the rose itself in lod 0

Aggiornamento: 15 set 2016, 9:14

adjusted rose stem curve in LOD 0

Aggiornamento: 11 set 2016, 12:01

curled the rose stem upwards for portrait view

Aggiornamento: 9 mag 2016, 11:51

Shoulders:
overall texture and masking pass

Comparison with flat colors in Max:
http://i.imgur.com/kwjHvvt.jpg

Aggiornamento: 22 apr 2016, 14:39

Shoulder:
-Redesigned the shoulder, kept the bead elements and rose

Overall:
-Muted/adjusted some of the colors to be less bright and tacky and more unified with his color scheme
-Darkened and desaturated the gold areas since he has no metalness and the color needs to come from the diffuse
-Added another slight top to bottom value gradient



Before/after comparison shot: http://i.imgur.com/FLBq4BE.jpg

Aggiornamento: 27 gen 2016, 1:23

Created Tormenta | Shoulder and Rose.