Space Engineers

Space Engineers

Holographic Radar
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Update: Feb 27, 2016 @ 10:45pm

Added /holo-display command to toggle the display to the new experimental mode
Changed save file structure and reset the save file.

Update: Feb 25, 2016 @ 2:43pm

Updated mod to be compatible with the latest release. (Draygo)

Update: Feb 22, 2016 @ 6:33pm

Update: Feb 7, 2016 @ 10:06pm

New release!
Radar and Holotable blocks are now buildable on small ships (Draygo)
Added the ability to change the placement of the hologram in relation to the holoblock (Draygo)
Fixed Material requirements for functional level (Draygo)
Forced en-US reading of data values to attempt to fix possible localization issues with the Convert method. (Draygo)

Update: Feb 3, 2016 @ 10:09pm

Update: Feb 3, 2016 @ 10:01pm

Now works through Pistons and Rotors (Draygo)

Update: Feb 3, 2016 @ 3:43pm

Bugfix for an issue that could lead to the log file filling rapidly.

Update: Feb 2, 2016 @ 9:48pm

Added /holo-show command

Update: Feb 1, 2016 @ 6:59pm

Added Emissive textures to DX9 model (Shaostoul)
Added /holo-vox command (Draygo)
Fixed small holo display issue (Draygo)

Update: Jan 30, 2016 @ 4:40pm

Fixed neutral grids not showing as neutral.
Segmented the radar result into 8 parts and updated them one at a time, should result in a general performance increased.
Cached attached radar block so it does not need to be rereferenced unless the title changes.