Arma 3
NIArms G36 Rifles
Showing 1-7 of 7 entries
Update: May 2 @ 12:39am

V1.35
============
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- New Sounds implemented (Credit: Navarro)
- Implemented MagzineWells, Compatible with JAM
- Implemented RHS Grip support to Applicable weapons
- Implemented Magazine Proxies
- Implemented Charms
- Recoil rebalanced on all 5.56mm G36s
- Re-posed Hand Anims
- G36: Fixed tracer counts

Update: Jan 10, 2018 @ 10:23pm

V1.3
============
- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.
- Corrections to fireselectors on all the E series
- Ammobox includes Mg36 and the missing CMAGs

Update: Jul 26, 2017 @ 11:21pm

V1.25
============
- Support to magswitch function on all Weapons
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Update: Nov 20, 2016 @ 8:14pm

V1.2
============
- Restore missing slots on G36C/CV/V/KV models (credit Robalo)
- Add opticType param to G36 optics (credit Robalo)
- Fix UI for 2rnd burst fire mode (credit Robalo)
- Cleanup G36 config, fixes #45 (credit Robalo)
- Corrected Ammobox displayname
- Add G36 weaponholders (credit Robalo)
- Added G36 Bipod (plus support on E and A series)
- Corrected several minor inheritance issues on the V and Tactical series
- Tactical G36 front sights now fold correct way
- Hidden Selections (Check classes for more details)
- Mass,Inertia,Dexterity adjustments
- added:
hlc_rifle_G36E1AG36_Romi (fun retex)
hlc_rifle_G36KA1KSK (G36K + KAC Rifle-length Foregrip, iDZ Rail)
HLC_Rifle_G36KSKAG36 (AG36 Variant of the above)

Update: Sep 3, 2016 @ 10:02am

V 1.15
============
- Whitespacing formatting conformed (Credit: YoursTruly)
- JR attachment slots cleanup(Credit: Robalo)
- Fixed: ItemInfo and WeaponsSlotsInfo errors (credit YoursTruly)
- Magazine external dependencies fix- dependency on hlc_wp_Aug removed from magazines
- Added IRDIM Tracer Magazines
- Soundshader alterations- brought closerange gunshot audio down to more comparable audble ranges to default/Laxemann ranges (less over-range/clipping)

Update: Apr 13, 2016 @ 12:16am

V1.1
============
- Conformed mod icons,mod.cpp to rebranding
- Soundshaders implemented, minor discretionary sound tweaks
- Arsenal Icons implemented
- Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings.
- Removed redundant inventory slots. Adheres the CBA/ASDG standard almost entirely.
- Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
- General Material changes. RVMAT Fresnels altered for better effect.
- Reticle adjustment- now has rangefinder. Accurate at all distances.
- Added:
H&K MG36A1

Update: Jan 6, 2016 @ 6:45am