Team Fortress 2

Team Fortress 2

Corrode [PL]
Showing 1-7 of 7 entries
Update: Nov 12, 2015 @ 10:32am

Changes:
Moved CP A farther into the building
Reduced the amount of time added to the timer when capturing CP A & CP B
Increased the amount of time added to the timer when capturing CP C
Added a bunch of signs
Added some windows
Increased respawn times on Red after CP C is captured
Reduced respawn times on Blu after CP C is captured
Lightly detailed a few barren rooms
Soundscapes work now
A whole bunch of bug fixes

Need to be fixed still:
Have no idea why the water is still ghosting in various spots. Will keep experimenting to try and fix it.

Update: Nov 6, 2015 @ 9:41pm

Update: Nov 6, 2015 @ 5:31pm

Update: Nov 6, 2015 @ 3:58pm

Update: Nov 6, 2015 @ 3:15pm

Update: Nov 2, 2015 @ 5:53pm

Update: Nov 1, 2015 @ 9:02pm