Team Fortress 2

Team Fortress 2

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Corrode [PL]
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Game Mode: Payload
File Size
Posted
Updated
46.307 MB
Nov 1, 2015 @ 9:02pm
Nov 12, 2015 @ 10:32am
7 Change Notes ( view )

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Corrode [PL]

In 1 collection by Woedenaz
Woedenaz's Maps
2 items
Description
In the works for over 5 years, Corrode is a single stage, large, payload map.

Taking place in a deteriorating Hydroelectric Plant, Blu has discovered that Red is hiding a Nuclear Plant that is about to explode! Blu has decided to speed up the process.

Corrode has 4 primary arenas of combat with transition areas inbetween:

1) The exterior of the hydroelectric plant, right outside the nearby Blu recon base.

2) The aged hydroelectric plant. Just barely functioning but still generating power for the area.

3) The flooded basement and the secret lab. Not functional for a fairly long period, but Red still occationally used it for meetings.

4) The nuclear reactor which Red is scrambling to keep stable.

The map has already had critical acclaim!

"A nice long track; a good balance of wide open spaces and claustrophobic rooms; and fun, interesting game-play. The exquisite Black Mesa meets TF2 detailing makes Corrode not only fun to play, but also incredible to look at." - MaccyF on TF2Maps

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Current Version: RC1 (11/1/2015)

Disclaimer: This map is a release candidate, but there will still be some mild bug fixes and other possible changes.

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TF2Maps Download Page: http://tf2maps.net/resources/corrode.253/
TF2Maps Discussion Thread: http://tf2maps.net/threads/corrode.16267/

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The below is for my polish friends:

Cześć, moi polscy przyjaciele! Ta mapa nie jest polską mapą. [PL] oznacza typ mapy - Payload. Dzięki za wejście, zachęcam do przetestowania mojej mapy! Miłej gry!
Popular Discussions View All (7)
11
Nov 6, 2015 @ 5:43pm
Notes, ideas, suggestions for creator.
flammingidiot
10
Jan 3, 2016 @ 9:41am
Stats
rocstar
8
Dec 11, 2015 @ 2:48pm
[FEEDBACK THREAD]
Woedenaz
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223 Comments
SilkySmooth Jul 7 @ 8:04am 
how do I play this map?
Woedenaz  [author] Jun 9 @ 6:55am 
I don't know what the summer tag is or even how to add it, honestly.
Dr. FeelGoose Apr 22 @ 8:20pm 
add the summer tag
Derr Conductor Jan 15 @ 1:40pm 
props for you using the hoodoo / goldrush bomb cart
Derr Conductor Jan 15 @ 1:36pm 
looks cool ,
dumb question is there map logic for red being the attacker in pl?
Woedenaz  [author] Jan 7 @ 11:14am 
@D-BOIS! Honestly, this map was made over eight years ago and I'm just happy to hear it's still being played. :p
Clout Chaser Jan 5 @ 2:17pm 
This is quite possibly one of the worse maps I have ever played, and I've played quite a few stinkers in the past. The chokes are impossible to push, there are no flanks, it's easy to establish a stalemate in the first point, and it's just not fun to play. Critical Acclaim? More like Critical of the map. Stickyspam, which is already broken, is impossible to play against. Spy is impossible to flank with, and the narrow corridors and large sightlines makes Soldier and Sniper nearly OP. The entire map needs a redesign in order to be fun to play.
tech suport Nov 1, 2022 @ 9:19pm 
This Is COOL AF
Lu7ky Dynamite dick Aug 4, 2022 @ 12:33pm 
yes i did a quick run through of the map, its beautiful. hopefully it gets put in our sever really quick and we can test it with the instant respawn. the last being hard is definitely okay though as thats how it should be!
Woedenaz  [author] Aug 4, 2022 @ 11:50am 
Hey there @Lu7ky. I've not played or updated this in an extremely long time but when I last played it, the final point is fairly difficult for offense. I don't think it's impossible, though. There's quite a few routes into the final point that can get past the defenses, if needed.