Space Engineers

Space Engineers

Energy Shields
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Opdatering: 25. okt. 2015 kl. 16:56

- XML cube file fixed

Opdatering: 25. okt. 2015 kl. 16:48

- Large ship large generator power consumption fixed (13MW to 130MW)

Opdatering: 25. okt. 2015 kl. 16:18

*Deleting and regenerating of the config file is advised to get the new options*


- Small ship small generator added

- Large ship large generator added

- Lightweight but expensive shield component added

- Power consumption based on shield strength, behaves just like the recharge mechanic

- Config option for power consumption of all blocks

- Config option to change the shield resistance against collision and direct damage seperately

Opdatering: 15. aug. 2015 kl. 3:44

- Recharge bug fixed... really.

Opdatering: 4. aug. 2015 kl. 7:34

- Wonky regeneration bug fixed!

Opdatering: 4. aug. 2015 kl. 6:35

- Removed non-functional legacy shield generator that looked like artificial mass, it will disappear for everyone. Use the other one you find under the "Energy Shields" tab instead.

Opdatering: 29. juli 2015 kl. 14:44

- "Fixed disappearing generators" the second :)

Opdatering: 29. juli 2015 kl. 13:10

- Fixed standby power consumption of small ship small generators to fit maximum consumption

Opdatering: 29. juli 2015 kl. 13:00

- Potential fix for disappearing generators

- Fixed, simplified mount points

- Fix for generator charge loading in singleplayer

Opdatering: 28. juli 2015 kl. 7:17

Bandaid fix for explosion damage in multiplayer, visual armor dent status should only be not updated on grids with shield generators.