Space Engineers

Space Engineers

Enhanced Gravity Generators - pulling ships together, literally
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Opdatering: 19. sep. 2019 kl. 9:40

- Fixed pulling not working with slim-area of effect gravity generators depending on rotation.

Opdatering: 7. feb. 2018 kl. 21:24

- Fixed not working in v1.186.
- Changed detection requiring center of mass to be inside the gravity field, it now just needs the oriented bounding box of the ship to intersect with the field (which is also an oriented bounding box basically).
- Reworked some of the code to improve performance.

Opdatering: 15. sep. 2016 kl. 10:10

- Fixed not working with v01.153 develop.

Opdatering: 22. aug. 2016 kl. 4:22

- Updated to remove the 'dev' tag as this workshop entry is for both branches now.

Opdatering: 1. juli 2016 kl. 18:15

Opdatering: 17. mar. 2016 kl. 14:35

- Fixed for refactoring in v01.126.

Opdatering: 14. jan. 2016 kl. 22:33

- Fixed not working in v01.117 due to API changes.

Opdatering: 26. nov. 2015 kl. 4:30

- Adjusted for planets, now the ship-affecting forces are toned down when going in natural gravity just like the vanilla generator is affected.

Opdatering: 4. sep. 2015 kl. 13:53

- A minor change, removed clearing of the detail info before appending to it because it's not required anymore;

Opdatering: 25. juni 2015 kl. 3:17

- Fixed flat gravity generators' ship pulling field not obeying the block's settings.