Arma 3
CBA_A3
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Aggiornamento: 2 giu 2015, 11:17

Here is a new release to hotfix a few items discovered with respect to XEH units with some ehancements.
0022133: Some .bikey file combinations prevent dedicated server from loading[feedback.arma3.com]

NOW AVAILABLE ON STEAM WORKSHOP

RC7 Hotfix (v1.1.22.150602)

FIXED: Restore XEH init EH for the BLUFOR FIA, Story and other Civilian units. - Killswitch
FIXED: Restore XEH fired EH for Attack Helicopter units - Killswitch

IMPROVED: Replaced BIS_fnc_areEqual by IsEqualTo - Glowbal
IMPROVED: CBA_fnc_strLen - count now works on strings - Glowbal
IMPROVED: CBA_fnc_addPerFrameHandler - Replaced set count for pushback - Glowbal
IMPROVED: CBA Fleximenu - params support in code exec (#48[github.com]) - SzwedzikPL

Change Log for Release Candidate 7 Hotfix - https://github.com/CBATeam/CBA_A3/milestones/CBA_A3_RC7%20Hotfix

Aggiornamento: 28 mag 2015, 8:37

RC7

CHANGED: Make the CBA per-frame handlers work during mission briefing -Killswitch

IMPROVED: Server performance - Killswitch
IMPROVED: CBA_fnc_split fails on char count > 10000 - Pabst Mirror

FIXED: CBA is overwriting textures of the offroad vehicle - Killswitch
FIXED: Animals from the Misc-Animals module are invisible - Killswitch
FIXED: CBA uses old vehicle customization init event handlers - Killswitch
FIXED: CBA_fnc_addPlayerAction is broken in latest CBA DEV 150425 - ViperMaul
FIXED: Improper handling of key press timings - ViperMaul
FIXED: Using R.Ctrl as a modifier while binding a key combination always ends up becoming R.Ctrl+Ctrl - ViperMaul

CBA_A3_RC7 Roadmap - here[dev.withsix.com]
__________________________________
RC6 HOTFIX

  • FIXED: Game freezes using CBA_fnc_Replace in certain methods - Killswitch
  • FIXED: MI_Skip button missing when CBA Mod is used. (76187[dev.withsix.com]) - Killswitch
__________________________________
RC6


  • WARNING[bitly.com]: The old keybinds will revert to their defaults
  • WARNING[bitly.com]: These old keybinds defaults will be locked and cannot be changed.
  • WARNING[bitly.com]: So they will work however there will be warnings in the RPT to change to the new API so players can change their keys.


  • ADDED: New keybind API CBA_fnc_addKeybind - Nou
  • ADDED: New keybind API CBA_fnc_registerKeybindModPrettyName - Nou
  • ADDED: New Keybind API CBA_fnc_addKeybindToFleximenu - ViperMaul
  • ADDED: New Keybind support for ACER keyboards.- Nou
  • ADDED: New Keyup support for Keybind - Nou
  • ADDED: New holdkey feature for Keybinds. - Nou
  • ADDED: New Debug Enhancement (https://youtu.be/iJ2eHMvjiQo) - Nou


  • FIXED: The inability to return to default keybinds after starting a new mission. - Nou
  • FIXED: EH FiredBIS fixes - ViperMaul
  • FIXED: RPT Errors with Updating Base Class and Cannot Delete.... - ViperMaul
  • FIXED: Arma 3 v1.42 RC Issues - Updating Base Classes - ViperMaul
  • FIXED: Arma 3 v142 RC Issues - fn_undefCheck.sqf not found - ViperMaul
  • FIXED: Bugs in CBA_fnc_switchPlayer - Killswitch


  • IMPROVED: Keybind optimizations. PerFrameHandler support. Must faster! - Nou
  • IMPROVED: Keybind localization support. - Nou
  • IMPROVED: Caching Changes. - Nou
  • IMPROVED: String Functions Optimizations. Much faster. - Jaynus
  • IMPROVED: XEH Support for "ReammoBox_F" enabled. - ViperMaul
  • IMPROVED: Removed usage of BIS_fnc_MP from core functions like cba_network - Killswitch


  • DEPRECATED: Keybinding API CBA_fnc_registerKeybind - Nou
  • DEPRECATED: Keybinding API CBA_fnc_registerKeybindToFleximenu - ViperMaul


__________________________________
RC5 - Not released due to a bug - it is now fixed in RC6.


  • FIXED: Arma 3 v1.38 Issues - Updating Base Classes - ViperMaul
  • FIXED: Keybinding system initialization - (75752[dev.withsix.com]) Killswitch
  • FIXED: Bug in Hashes - (7538[dev.withsix.com]) Killswitch

__________________________________
RC4

  • FIXED: Hashes/fnc_isHash.sqf leaks local variable to global scope. (74961[dev.withsix.com]) - Killswitch
  • FIXED: Cancel and ESC key does not revert your key assignment (74913[dev.withsix.com]) - Taosenai
  • FIXED: Warning Message: Addon 'cba_xeh_a3' requires addon 'CAData' in 1.29 or later - ViperMaul
  • ADDED: Warning for Duplicate Keybinds (74914[dev.withsix.com]) - Taosenai
  • ADDED: Support for ContainerClosed and ContainerOpened event handlers (75094[dev.withsix.com]) - Killswitch
  • IMPROVED: Functions with the new pushBack command. (74884[dev.withsix.com]) - Killswitch

__________________________________
RC3 Hotfix

  • FIXED: Wrongly formatted Keybind arrary can permanently corrupt the variable array that holds all CBA Keybinds changes - Taosenai
  • FIXED: Changing the keybind breaks KeyUp handling in a rare case. (74912[dev.withsix.com]) - Taosenai
__________________________________
RC3

  • IMPROVED: Improve isTurnedOut function to support methods used by Arma's core engine. (74888[dev.withsix.com]) - Nou
  • FIXED: Error if no mods are registered keybinds when you click the delete or default button - Taosenai
  • ADDED: Keybinding should allow selection of KeyDown and KeyUp - Taosenai
  • ADDED: RegisterKeybind should take {code}, functionNames, and "functionNames" - Taosenai
__________________________________
RC2

  • FIXED: CBA_fnc_taskPatrol not showing properly in the BIS_fnc_help viewer - Killswitch
  • FIXED: CBA_A3 RC1: XEH no longer works for Ammo boxes - Killswitch
  • IMPROVED: Optimize all dynamic code from Call Compile Format to the missionNamespace setVariable method - ViperMaul
  • ADDED: New event handlers supported: InventoryClosed, InventoryOpened and SoundPlayed. - Killswitch
  • ADDED: New Keybinding System (74765[dev.withsix.com]) - Taosenai
__________________________________
RC1

  • FIXED: CBA_A3 interferes with Arma3's weather sync values - ViperMaul
  • FIXED: CBA_fnc_isTurnedOut relies on animation name ending in out (74432[dev.withsix.com]) - Killswitch - thanks LordHeart
  • FIXED: Fixed Parachute Explosion when landing too fast. As well as other EH fixes (74393[dev.withsix.com]) - Killswitch
  • IMPROVED: Slight improvements in EventHandlers - Killswitch
  • IMPROVED: Per-Frame Handler (PFH) is now based off the BIS stacked event handler system - killswitch
  • IMPROVED: CBA_fnc_getFov function (74230[dev.withsix.com]) - Thanks ceeeb
  • IMPROVED: Revert hack for HashSet designed for Arma 3 Alpha - no longer needed for Arma 3 Final - ViperMaul