Space Engineers

Space Engineers

AI Enemies - Waves of NPCs
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更新:2015年5月16日 @ 7時45分

Added a command to allow players to change the AI spawn location. Additionally made the first attempt at a functional saving and loading with this mod. At this point saving and loading will not crash the game, or corrupt the world, however old AI ships will not work after a load.

更新:2015年5月11日 @ 19時30分

Fixed the bug where the red ship would spawn, but appear to have no fuel. Thank you "Papa Guacamole" for finally making it click. I did not realize that the reactors were turned off... I must have spent an hour chasing this bug, and never noticed...

更新:2015年5月11日 @ 18時58分

Added custom AI ship spawning. Bit complicated, but there is a tutorial in the Discussions section

更新:2015年5月11日 @ 5時36分

Small bugfixes. One of them handles any uncaught exceptions during command execution to avoid game crash. Additionally removed two Prefab ships (the blue one which was reported to have no weapons, and the red one which spawns incorrectly,)

更新:2015年5月9日 @ 17時03分

Added a disclaimer / help when launching the mod for the first time.

更新:2015年5月9日 @ 15時55分

Small bugfix to make the log work again.

更新:2015年5月8日 @ 15時48分

Added functionality to allow automatic spawning of NPCs at a certain interval.

更新:2015年5月6日 @ 9時54分

-Fixed a few small bugs
-Implemented new commands
-Attempted (and failed) to add custom ship spawning.

更新:2015年5月4日 @ 6時25分

Attempt at better handling of ship spawning bug; Do as much as possible when it hits, instead of aboring imediatly.

更新:2015年5月4日 @ 4時42分

Fixed bug where AI looses track of player under certain conditions.