Sid Meier's Civilization V

Sid Meier's Civilization V

Ancient Ruins Expanded
Viser 1-6 af 6 forekomster
Opdatering: 23. maj 2015 kl. 16:18

Version 5 Updates:

- Changed the Barbarian trap reward to spawn fewer units closer to cities
- Added the probability that a Barbarian trap reward will spawn units appropriate to the player's current era
- Fixed an issue that allowed the settler reward to be given when One City Challenge is enabled
- Changed the population/food rewards so that they won't be given if the civilization is already unhappy
- Fixed an issue that prevented ruins from being flagged as an archaeological site

Opdatering: 3. maj 2015 kl. 17:49

Version 4 Updates:

- Changed the unit upgrade reward to work only if the upgrade unit type is from the Ancient/Classical era
- Fixed an issue that allowed Venice to receive the settler reward
- Fixed a bug that allowed the reveal ruins reward to be given even if all ruins have already been revealed
- Made a variety of changes to improve performance

Opdatering: 30. apr. 2015 kl. 16:20

Version 3 Updates:

- Fixed an issue that prevented previously revealed strategic resources from being shown after loading a saved game
- Fixed an issue that allowed rewards to be received multiple times in succession by saving/reloading a game

Opdatering: 26. apr. 2015 kl. 13:46

- Fixed a bug that occasionally caused Pathfinder units not to be shown a reward choice
- Fixed a bug that allowed the Production reward to be given when training units
- Changed the Reveal Resource reward so that it won't reveal luxury resources on plots owned by other civs

Opdatering: 25. apr. 2015 kl. 12:24

Opdatering: 25. apr. 2015 kl. 10:48