Garry's Mod

Garry's Mod

Darken217's SciFi Weapons
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Update: Apr 9, 2015 @ 5:17am

Update 2
Version 1.16

Additions
- Added viewmodel change to sfw_custom
- Added new reload mechanic

Changes
- Reduced sfw_grinder's warmup time
- Changed notification text that reminds you to reload the game after certain convars changed

Fixes
- Fixed "Create" error being spammed in multiplayer
- Fixed sfw_hellfire playing an incorrect projectile hit sound
- Fixed sfw_trace's skin looks like spilled with color dots

Deletions
- Removed projectiles from the entities spawn tab

Update: Apr 8, 2015 @ 6:52am

Hotfix 1
Version 1.15.1

Additions
- Added missing checkbox for command sfw_allow_sck to general settings

Changes
- Changed sfw_allow_sck to "1" by default
- sfw_vapor's primary fire will now explode upon hitting water

Fixes
- Fixed sfw_custom to spew errors when equipped with hellfire

Update: Apr 8, 2015 @ 5:59am

Update 1
Version 1.15

Additions
- Added multiplayer support for sfw_hellfire
- Added SCK-model support
- Added convar "sfw_allow_sck"

Changes
- Changed sfw_grinder's impact spark effect
- Changed sfw_grinder's muzzle flash to a less screen blocking version
- Changed sfw_acidrain's gas cloud effect
- Changed sfw_storm's effects to match the other VPR-tech weapons.
- Improved performance and visuals on sfw_hellfire's impact effects
- Ice particles are now controled by sfw_particles command

Fixes
- Fixed sfw_pulsar's beam having no reasonable target position when used by a NPC.
- Fixed sfw_pulsar dealing generic damage instead of energybeam/airboat.
- Fixed bane's hit effect having a directional offset.

Deletions
- Removed the legacy vapor and merged it with the "mp" version.

Update: Apr 6, 2015 @ 4:52pm

Release (update 0)
Version 1.14.3