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Couldn't replicate the issue in default, dev or x64 branch across 2 different machines, with and without addons installed.
Feel free to post further details in the bug reports discussion thread linked above if you have more info.
(very strange... Model related maybe?)
You are indeed correct, the Corruptor's functionality is one of a few missing from the custom weapon.
There are no plans to add it to the roster at this time.
I'm sorry for the inconvenience.
i'm trying to make a weapon that uses the rk56 corruptor projectile but its not there?
Are the default weapons invisible permanently or is it fixed by switching back and forth between one of my weapons and default ones?