Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Update: Nov 19, 2017 @ 3:05pm

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Update: Nov 17, 2017 @ 5:24pm

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Update: Nov 17, 2017 @ 2:20pm

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Update: Jun 1, 2017 @ 1:32pm

- Changed to non-entity update (to prevent issues in v1.181).

Update: Mar 7, 2017 @ 11:05pm

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Update: Mar 4, 2017 @ 6:17am

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Update: Nov 5, 2016 @ 7:53am

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Update: Jul 23, 2016 @ 5:53am

- Fixed slider doing nothing for MP clients.

Update: Jul 12, 2016 @ 1:11pm

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Update: May 20, 2016 @ 8:12am

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.