Crusader Kings II

Crusader Kings II

Ancient Religions Reborn
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Update: Dec 17, 2017 @ 6:46pm

2017-12-17 v0.41.1 "Euronotus"
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> Euronotus was a lesser god representing the South-East winds, his name indicates this. "Euro (East)" and "Notus (South)".

General:
- Compatibility with CK2 2.8.1

Celtic:
- Fixes bug preventing Court Druid title from being manually assigned.

Atenic:
- Fixes bug where Tribal Aten rulers who use the Adopt Feudalism decision would get Feudal Government instead of Iqta.

Update: Nov 22, 2017 @ 6:00pm

2017-11-23 v0.41.0 "Apheliotes"
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General:
- Compatibility with CK2 2.8

Update: Sep 3, 2017 @ 4:52pm

2017-09-03 v0.40.4 "Asteria 2"
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General:
- Resolves bug where tribal characters would usurp county titles in their de jure kingdom, turn feudal, and all holdings would be destroyed.

Update: Sep 3, 2017 @ 2:16pm

Reverted to Eurybia until game-breaking bugs can be resolved.

Update: Sep 2, 2017 @ 10:54am

2017-09-02 v0.40.3 "Asteria"
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> Asteria "the starry one" was the titan of falling stars and nocturnal oracles and the daughter of Coeus and Pheobe, her sister was Leto. Unlike her husband, Asteria has several stories attributed to her. One such tale describes her flight from the advances of Zeus; she transformed into a quail and dived into the ocean, where she became an island bearing her name.

General:
- Merged changes from the CK2 2.7.2 "Tiny Patch"

Celtic:
- Removed two year cooldown for "Invite Druid to Court" decision.

Kemetic:
- Pyramids are now an actual building that will appear in your holdings.
- Thanks to IhateTrains for importing the code from WtWSMS.

Update: Jul 4, 2017 @ 1:21pm

2017-07-04 v0.40.2 "Eurybia"
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> Eurybia, whose name means "she who has a heart of flint", was the titan mother of Perses. Like her husband Krios, very little is known of Eurybia other than her immediate family. The meaning of her name suggests a cruel and callous nature.

General:
- Secret Cults now can only Prepare Ground in provinces owned by members of the Secret Cult.
- When apostates are burned at the stake and members of the society are informed, there is now an option to leave the society. The character is then barred from being recruited to any secret religious societies or devil worshipper societies for 5 years.

Celtic:
- The Old Wizard has slightly better traits now and will automatically become a Zealous Druid if you decide to go Celtic Pagan, assuming he's alive and in your court.
- When conversion cascades down your realm tree, characters whose true religion is Celtic pagan will always accept conversion to Celtic pagan.

Promethean:
- Based on some feedback from forum user PlotVitalNPC, I've changed how moving prosperity to devestated provinces works to add some player agency.
- The devestation of the province is reduced from -3 Prosperity to -2 Prosperity.
- You now select the donor province with a title decision (right click on the county shield) called "Prepare Settlers".
- You then select the receiver province with another title decision called "Send Settlers".
- Only one province at a time can be preparing settlers.
- The selected province has an empty modifier called "Preparing Settlers" so you know which one it is.
- The modifier expires after 30 days.
- You can use a decision "Stop Preparing Settlers" to de-select that province.

Update: Jun 13, 2017 @ 8:13pm

2017-06-13 v0.40.1 "Krios"
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> Krios was the titan father of Perses. Little is known of this Cthonic deity, other than that he and his wife Eurybia sided with the other titans in the Titanomachy and have been imprisoned in Tartarus for all time.

Celtic:
- Fixed a bug with the Old wizard event chain for Celts.

Promethean:
- Fixed a bad condition in the Expansion CB.

Update: Jun 13, 2017 @ 8:11pm

Update: Jun 11, 2017 @ 8:24am

2017-06-11 v0.40 "Perses"
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> Perses was the son of the Titans Krios and Eurybia. His name means Destroyer/Ravager, a fitting name for the Titan of devestation. He was married to the Titan Asteria, with whom he fathered Hecate, the goddess of magic.

General:
- Modifiers to Prosperity for many events and decisions have been added for Reapers Due owners.
- All festivals/celebrations added by the mod now add a small amount of prosperity.
- Decisions to construct new holdings (Crotone, Luxor, etc.) add large amounts of prosperity.
- Gaining a Sacred Symbol adds a small amount of prosperity, but losing one removes the same amount.
- And many more!
- Many fixes for small bugs.
- A lot of bugs related to conversion events have been fixed. (Secret Religion related commands are not idiomatic).

Promethean:
- The Depopulation mechanic of the Expansion CB has been re-written to modify Prosperity instead (for RD owners only, the old system still works if RD is off).
- Now, sieged provinces will lose three levels of prosperity, and all their progress toward higher prosperity will be lost.
- The CB cannot be used if there are any provinces in your realm that are depopulated at any level.
- Added events to send immigrants from your prosperous demense provinces to depopulated ones, losing Prosperity in one province to reduce depopulation in the other.
- These events represent the Promethean policy of lebensraum and replace the old event that triggered on the Depopulated modifier for Reapers Due owners.
- There is a chance that the province converts to your culture and religion. This chance increases dramatically for each level of Prosperity you transfer.
- If you don't want to give up a level of prosperity in one of your demesne provinces, you can ask your direct liege for help.
- Your direct liege can deny the request, send settlers (one prosperity), or forward your request to their liege.

Update: May 14, 2017 @ 7:09pm

2017-05-14 v0.39.2.2 "Pelagon"
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Cadmus was told by the Oracle at Delphi that he must follow a cow with a crescent moon on it's flank until it lies down from exhaustion. There he must build his city. Pelagon, King of Phocis, gave this cow to Cadmus.​

Celtic:
- Fixed a bug that broke the Old Wizard event chain for Celts.