Crusader Kings II

Crusader Kings II

Ancient Religions Reborn
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Update: Aug 24, 2019 @ 6:05pm

Update: Aug 24, 2019 @ 5:37pm

2019-08-24 v0.44.3 "Arianrhod"
===========================

> Arianrhod is the daughter of Don in Welsh legend. She plays an important role in the Fourth Branch of the Mabinogi when she magically gives birth to two sons while stepping over Math's staff to prove her virginity (and thus her fitness as footholder). The first son was Dylan ail Don, but the second was an amorphous blob of flesh. Eventually this blob would grow up to become "Lleu Llaw Gyffes", "Fair-haired One of the Skillfull Hand", but that's another story...

General:

- Fixes a bug in the Warrior Lodge hunting events where the new warrior lodges would default to the Norse event description and would not receive the correct rewards when choosing to take the quarry as a trophy.
- Fixes a bug where Pagan County Conquest was no longer able to be used across one sea zone as intended.
- Fixes a rare issue with the artifact hunt where the celtic and hellenic subgroup couldn't get their tier 1 artifacts.

Update: Aug 4, 2019 @ 10:39am

2019-08-04 v0.44.2 "Pryderi"
===========================

> Pryderi fab Pwyll is a major figure from Welsh myth. He was the King of Dyfed, son of Pwyll and the goddess Rhiannon, he is the only character to appear in all Four Branches of the Mabinogi. It is Pryderi's magical pigs that Gwydion steals in the Fourth Branch.

General:

- Resolves CTD bugs caused by problems in the interface code.

Celtic:

- Fixed issue with the Champions of Camulos society background.
- Fixed issue with Children of Danu religion feature icon.
- Improved tooltips for "Child Returns" Druidic Training events.

Hellenic:

- Fixed issue with Epicurean and Skeptic society backgrounds.

Egyptian:

- Fixed issue with the Champions of the Sun society background.
- Added missing localisation for the "Declare Aai-Kemet" decision.
- Removed the requirement to control the duchies of Alodia and Blemmiya for the "Declare Aai-Kemet" decision.

Update: Jul 24, 2019 @ 9:39am

2019-07-24 v0.44.1.1 "Goewin"
===========================

> Goewin was the virgin foot-holder of King Math of Venedotia. Gilfaethwy, nephew to the king, became obsessed with her and convinced Gwydion to help him have his way with her. The trickster stole magic pigs from another king to trigger a war. During the confusion Gilfaethwy rapes the innocent woman. For this transgression Math turns both men into wild animals for three years.

General:

- Steam botched the upload for the Gwydion update, so this should hopefully fix that.

Celtic:

- There is now an option to secretly convert to Celtic Pagan when a bishop demands you drop the Celtic Rites.

Update: Jul 24, 2019 @ 9:21am

Update: Jul 21, 2019 @ 10:39am

2019-07-21 v0.44.1 "Gwydion"
===========================

> Gwyddion, son of Don, is a Welsh mythic figure featured in the Fourth Branch of the Mabinogi. Magician, trickster, and hero, Gwydion's adventures are varied and long.

General:

- Merges Irish history changes from CK2 3.2.1

Celtic:

- Fixed a bug where the headhunter and living legend events could fire seemingly simultaneously.
- Court Druid and Court Bard are marked as high priority minor titles, so you will be alerted if the post is empty.

Promethean:

- Fixes bug that caused an event to be fired ~13,000 times after the First Academy is restored.
- Fixes issues with Promethean Prosperity feature.

Kemetic:

- If reformed with Hierocratic Leadership, will use a Xroj Council mechanic (College of Cardinals).

Update: Jul 21, 2019 @ 10:20am

Update: Jun 20, 2019 @ 1:29pm

2019-06-20 v0.44.0 "Danu"
=====================

Danu; variously Dan, Don, Donnu, etc., was the mother goddess of the ancient Celts. Her legend is shared across all Celtic peoples; when the world was barren Danu was desperately lonely. She began to weep and her tears formed the rivers. Where they flowed life was born.

General:

  • Merged in changes from CK2 3.2
Hellenic:

  • Reformed Hellenic will use a Collegium Pontificum if reformed with Theocratic Leadership.
Promethean:

  • Fixes bug with the Neoplatonist societies where no matter what you chose you would end up in the Stoics.
  • Introducing 'Promethean Prosperity'
    • A set of decisions used on individual counties to build up the population and economy, increasing prosperity to prepare for the next Expansion War.
    • Stimulate Growth: Reduce local taxes and redirect some of it to a grain dole for the poor. Effect is a 25% reduction in local taxes. After 25 years a large amount of prosperity is added via event.
    • Sponsor Local Festival: Infuse a small amount of gold (10gp) into the local economy by sponsoring one of the many small festivals that happened in the era for a slight increase in prosperity immediately. There is a six month cooldown on the province for this decision.
    • Invest in Infrastructure: Put down 100gp to improve the infrastructure in the province. A modifier will be applied for 20 years, allowing some events to be triggered to increase prosperity. This is probably the best bang for your buck.
    • Open For Settlement: Open the province to unrestricted settlement. Unlike the Resettlement Mechanic of moving levels of prosperity, Open Settlement is disorganized and slow. Events will fire over time that will increase prosperity.
    • Some of these settlers will come from foreign territories, and will bring their foreign ideas with them.
    • Every group of foreigners that enter the province will increase the Foreign Influence in the province. The higher this is, the more likely you will experience friction between the settlers and the locals, creating revolt risk.
    • These events will continue to fire until one of three things happens:
      • You manually end open settlement via title decision.
      • The province reaches Prosperity 2.
      • The province is no longer controlled by a Promethean.
Kemetic:

  • Kemetic head of religion name is back to being Paragon, as the dynamic thing doesn't work.
  • Disabled the old "Build Pyramid" decision, as the new Great Works is a better feature.
    • The old buildings will remain for the foreseeable future, you just won't be able to make more.
  • You can now form the empire of Aai-Kemet (basically Greater Egypt) if you are of an Egyptian religion, hold the title of Egypt and the dejure lands of Egypt and Nubia, and the duchies of Cyrenaica, Jerusalem, and Oultrajourdain.
    • This empire works much like the Roman Empire does, immediately moving your kingdoms into it's dejure and enabling a special Reconquest CB.
    • This CB targets dejure duchies in Africa, Egypt, Nubia, Abyssinia, Jerusalem, Syria, Antioch, and Cyprus.

Update: May 11, 2019 @ 4:05pm

2019-05-11 v0.43.3 "Vesontio"
===========================

> Vesontio was the site of a battle between Gaius Julius Caesar's 6 Roman legions and the armies of Ariovistus in 58 BC. The Roman's nearly lost, if not for a snap judgement by Crassus to send the infantry reserve to support the right flank, the German's may have been able to encircle Caesar's forces. Ariovistus is believed to have escaped, but his exact fate is unknown except that he was dead before 54 BC drew to a close.

General:

- Fixed many many bugs reported by The Validator.
- Fixed issue where Reformed Pagans couldn't use the Great Library or Grand University Great Works.

Celtic:

- Fixed issue that made the Archdruid never qualify for Papal Succession.

Hellenic:

- Hellenic Monastic Orders (Stoics, Skeptics, Epicureans) have access to the correct decisions now.

Egyptian:

- Egyptians always have access to Pyramids, including the Great Pyramids.

Update: Apr 8, 2019 @ 4:28pm

2019-04-08 v0.43.2 "Ariovistus"
===========================

> Ariovistus was the leader of the Suebi tribe when they were hired by the Sequani to fight the Aedui. After the war was won he demanded a third of the Sequani territory and threatened to take another third by force if they didn't comply.

General:

- Compatability with CK2 3.1
- Promethean, Britannic, and Atenic can build Grand Universities and Great Libraries despite not technically being reformed.

Celtic:

- Fixed a bug that prevented characters from getting the right crown jewels.
- The Archdruid should now only use the Circle of Druids if Druidic has Hierarchical Leadership.

Egyptian:

- The dynamic name for the religious head title should work better now.
- Egyptian sub-group religions can always build pyramids.