Europa Universalis IV

Europa Universalis IV

Third Odyssey: Back to the Motherland
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Actualizare: 31 dec. 2018 @ 9:46

0.17.1 Changelog (checksum: TO DO):
-Updated the mod for 1.28
-Aztlan religion now also has an ability to send missionaries
-Fixed a bug with armies going to space
-Fixed couple bugs with Spartan reforms
-Fixed several other minor bugs that either were or were not reported

Actualizare: 9 dec. 2018 @ 7:53

0.17.0 Changelog (checksum: 5ca6):
-Updated the mod for 1.27
-Spartan dual nobility estates will now complain if other estate has more provinces until you crush them
-Removed triggered modifiers for tribute advisors and added a new one: Atma Refrdottir (Thanks for Dharma)
-Added 2 new exarch, far Arabian and Persian regions
-Varangian guard rulers are now more inclined
-Added a new culture: Cretan, in effort to prevent Elyshi separtists defecting to it
-Updated estates for new rules (diasters at 100% influence etc.)
-Added new government reforms for Elysian Empire (for those with Dharma):
-Exiled, Senatorial and Absolute empire are now represented by first tier reforms
-Native Cadre in The Administrative Cadre
-Expanded Senate of Cities is now a tier 6 reform
-Added an Alternative to Expand Senate of Cities, Consolidate Senate of Cities Reform in the same tier
-Restrict the Senate of Cities is now possible via tier 7 reform
-Elysian republics can now nominally restore senate via reform or decision (for those without Dharma) enabling parliament mechanic
-Elysian Noble Republic can now restore the monarchy in 2 ways via reforms or decisions (for those without Dharma)
-Diversified Albanian province icons for better visibility
-Added new government for Creta Minor (More details in dev. diary: Governments and Government reforms part 2)
-Added new government for Varangian Guard (More details in dev. diary: Governments and Government reforms part 2)
-Added new government for Reformed Natives (More details in dev. diary: Governments and Government reforms part 2)
-Spartan government reforms and now proper government reforms for those with Dharma
-Second spartan idea now no longer reduced army attrition, but gives reduced build cost, description updated accordingly
-Reduced Yearly Legitimacy from Spartan Idea Elysian Ties from 1 to 0.5
-Added a new diplomatic interaction to grand all provinces in Carribean to Kykladia
-Integrating Albanian culture now requires all Albanian Majority provinces
-Neo Londino renamed to Neo Londinion
-Improved tooltips for province modifiers granted by Inwards focus
-Drafting the militia penatly now lasts twice as long and does not spawn cavalry anymore
-Added Center of Trade improvements to many of the Elysian missions
-Spartan landing now properly creates units up to its forcelimit and declares war
-Reworked Elysian subculture territories and added a few new events
-Hyperborealians are now called Thuleans
-Rio Grande trade node renamed to To Ba'aadi
-Mississipi region renamed to Andronika
-Added Far North region
-Added many new provinces to Rocky Mountains and South America
-Renamed other Trade nodes and Colonial regions according to new region names
-and many more minor balance changes & bug fixes

Actualizare: 26 aug. 2018 @ 5:25

0.16.16 Changelog (checksum: 87ab):
-Fixed a bug where Elysia would start without a mission tree
-Replaced Build to Forcelimit mission with Establish Militia mission
-Increased forcelimit bonus for taking supplies instead of secrets

Actualizare: 25 aug. 2018 @ 7:51

0.16.15 Changelog (checksum: b401):
-Rebalanced Development idea set
-Forming Vinland no longer requires Stadacona
-Added a new decision for Vinland to move capital to Stadacona
-Orthodox Icons are now disabled until third Elysian reform is passed. Iconoclasm event has been removed
-Added penalties to picking pro-patriarch option when at 100 PA in Elysian Orthodox events
-Added penalties to picking anti-patriarch option when at 0 PA in Elysian Orthodox events
-Reduced Absolutism needed to trigger Second Elysian Civil War disaster from 70 to 65
-Halved prestige decay reduction from Elysian Ambitions and Deification of Emperors
-Reduced Artillery Power bonus from Greek Fire doctrines
-Increased Max Absolutism penalty for Senatorial Empire from -5 to -15
-Fixed Integrating Constantinia bug, where the province would be just ceeded back
-Fixed a bug where Varnagian Quarter wasn't removed from capital in some cases when landing them (works for current games too)
-Fixed a bug where Tikal had both the completed and in progress contruction modifiers (works for current games too)
-Inwards mission path continental modifiers will now also for post-revolution Elysia and it's subjects
-Fixed a bug with flickering unit models
-Some triggers checking for Elysian tags should look a little better
-Text fixes

Actualizare: 16 aug. 2018 @ 13:31

0.16.14 Changelog (checksum: 82aa):
-Added government names and titles for Absolute Elysian Empire
-Fixed Elysian nationalist rebels and one scripted effect
-Fixed one of the random revoltuion events looking for wrong modifier
-Hyperborealian culture now checks Atlas Mountains properly
-Sparta starts with only 1 transport and some extra cash in the 1480 bookmark
-"Gold discovered on Borders" event can now only be triggered via bordering a non-migrative native (As the game didn't like last patch implementation)
-Akce renamed to Ptolemais (hopefully this time for real)
-Fixed some of the new country history files

Actualizare: 13 aug. 2018 @ 6:07

0.16.13 Changelog (checksum: f28d):
-Fixed a bug where Scythiai provinces would convert back to Scythian
-Manpower Shortage modifier now increases upkeep of troops by 40% instead of decreasing it by 50%
-Improved the tooltips for events that deal with Manpower Shortage and Settler Heritage
-Abandon Hellenic Heritage will now dissepear after you take it as it should
-Fixed a bug where Varangian Order would not start as a subject and have them prioritise ports
-Hyperborealian culture now also appears in northern Atlas Mountains

Actualizare: 13 aug. 2018 @ 6:05

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Actualizare: 13 aug. 2018 @ 6:05

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Actualizare: 10 aug. 2018 @ 10:41

0.16.12 Changelog (checksum: 8b48):
-Added primary culture tags for all Elysian cultures
-Added a diplomatic interaction which allows you to restrict Kykladian/Cretan subject colonisation to Caribbeans
-Added a diplomatic interaction which allows you to restrict Albanian subject colonisation to neighboring provinces
-Renamed Akce to Ptolemais
-Province targeted by "Gold discovered on Borders" will now have a 100% to spawn gold if the natives migrate out of it
-Fixed a bug where Gilded Keep wasn't contructed in the capital if built via decision
-Renamed and changed provinces around for some of the regions in North America (Elysium) and added Atlas Mountains region spanning across the Rocky Mountains.
-You can no longer become Republican Dictatorship as any of the Elysian republics

Actualizare: 8 aug. 2018 @ 16:02

0.16.11 Changelog (checksum: e229):
-Fixed a bug where Elysian revolution disaster ended immidiately
-Improved tooltips for new disaster events
-Fixed government name for Elysia
-First Spartan mission no longer requires owning the sea...
-Fixed some text errors