Europa Universalis IV

Europa Universalis IV

Veritas et Fortitudo
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Update: Jun 28, 2019 @ 9:25am

Update: Jun 14, 2019 @ 12:30pm

3.9.6

==== General Changes and Fixes ====
* Fixed an issue where one could constantly alternate between forming Spain and Iberian Union
* Fix an issue with colonies added to trade companies that kept territorial cores forever
* Adjust Theodosian Walls modifier which wasn't giving fort levels anymore
* Adjusted colonial rate for Russian ideas without Third Rome DLC

==== Dynasty ====
* Ottomans now use dynastic system if they don't have a harem (no Rights of Man DLC)

==== Events/Missions/Decisions ====
* More flavor events for culture estates
* Event for Hedjaz to reject overlordship of non-Muslims (if their overlord was to get annexed outright)
* Added tooltip to explain Moscow's "Buy Small Principalities" mission; also fixed the conditions for the reward

==== Setup ====
* Adjusted Iberia's climate/terrain
* 1701 Bookmark Added

Update: May 31, 2019 @ 11:46am

3.9.5

==== General Changes and Fixes ====
* Fix an issue where land wouldn't be sold properly in some cases
* Fix gfx for the Age of Imperialism objectives
* Fixed tibetan culture group never getting any names assinged
* Severely reduce the spawn rate for more noble rebels during the Elective Monarchy disaster

==== Dynastic ====
* Fix heir determinations when multiple unions break due to differing inheritance laws, those nations have differing inheritance laws, but their inheritance rests on the same alternate person

==== Events/Missions/Decisions ====
* Mission tree for nations on Sri Lanka/Ceylon (19 missions)
* Mission tree for Najd (15 missions)
* Mission branch for Bosnia (5 missions)
* Mission branch for Aztecs (4 missions)

Update: May 10, 2019 @ 10:55am

3.9.4

==== Dynastic ====
* Updated viewing foreign dynasties; no longer requires using a diplomatic action all the time. Instead, use it once to add/remove them from your tracked list (up to five countries tracked) and then use decisions to view those dynasties at will.
* Dynastic viewing (own and foreign) now supports different colours for married vs. unmarried characters (not used yet, but important for future dynastic work with marriages)

==== Estates ====
* Noble'Church/Burgher estate disasters now use a scaled loyalty comparison to determine the influence at which their disaster fires
* Disasters now much easier to end (also based on sliding scale of loyalty and influence); once ended the net stability change for a nation will be -1 (instead of -4 from vanilla)
* Generic culture estates are now capable of forming dynamic nations if rebelling
* Cache of flavour events for generic culture estates

==== Setup ====
* Byzantine land ownership now starts mostly 60 citizen / 20 nobles instead of mostly 80 citizen

Update: Apr 26, 2019 @ 9:47am

Update: Apr 12, 2019 @ 8:45am

==== General Changes and Fixes ====
* Fixed issues with triggers for province coring (specifically primary culture provinces)

==== Events/Missions/Decisions ====
* Fix a number of formable nation decisions; shouldn't be required to core provinces outside culture group anymore (just own with no separatism)
* Fixed Brandenburg mission for uniting North Germany to exclude new Moravia area
* Fixed an issue with French missions disappearing on reload

==== Dynastic ====
* Options to choose names for the children of the ruler
* Functionality for consort Regencies restored (with Dynasties functioning properly)
* Name-tracking functionality for all characters

Update: Mar 30, 2019 @ 8:12am

Version 3.9.1

==== General Changes and Fixes ====
* Fix Name of Age of Upheavals triggered modifier
* Updated the core tooltip with some checkmark and X icons to make the situation clearer
* Added government reforms (Dharma) that give reduced development cost to the passive growth calculation where they were missing

==== Events/Missions/Decisions ====
* Fix an issue where the Portuguese missions kept getting out of order
* Updated the Red Turban Rebellion events to reflect more historical outcomes more frequently
* Mission tree for Yuan (18 missions total; some are only effective before/after the Red Turban Rebellion)
* Mission tree for Ming (13 missions)
* Mission trees for Xi, Zhou, and Shun (12-14 missions)
* Fix India Trade Company and VoC events to account for new autonomous trade companies

==== Dynastic ====
* Adulterous consort event overhauled to make more sense; Catholics don't get blackmailed by the Pope for no reason and now accurately checks whether heirs might not be legitimate
* Illegitimate children now advance properly so that the first slot can't end up in the hands of a younger child than the second one
* Alternate Heir decision now actually works (triggers fixed)
* Event for death of a child of the monarch no longer has a stream of variable text
* Annulling marriage with the origin of your consort now actually removes the consort
* Illegitimate children being born will no longer accidentally create a consort if you don't have one
* Rulers dying will now accurately remove anywhere they are tracked

==== Setup & Map ====
* Dali is now a dominion of Yuan at the game start instead of part of the nation
* Redrew/added areas in Burma and Japan for reduced area size

Update: Mar 8, 2019 @ 11:22am

==== General Changes and Fixes ====
* Added Industrial Revolution institution for 1800
* Added ages for Upheavals and Imperialism; rearranged some age dates and moved some abilities/objectives around (Mandate of Heaven DLC)
* Spread out admin efficiency gain across the technology trees
* Lower the cost of releasing nations and returning cores in peace; raise the cost of revoking cores in peace.
* Rebalanced some idea sets (particularly standing/drafted army) and changed some modifiers to newer ones in other idea groups (religions, innovative, artillery)

==== Events/Missions/Decisions ====
* Decisions to make trade companies in India, Indonesia, and China into more Colonial-Nation-Like entities which operate autonomously
* Added Hong Kong mission to English missions
* Staple Port decision is now more flexible

==== Setup & Map ====
* Provinces added for Hong Kong, Phocaea (Anatolian coast), Cephalonia (Ionian island), Orda (Nogai), South Georgia Island(South Atlantic), Luanda (Congo), Niani (Mali), Ostrava (Moravia), and three provinces in Sri Lanka
* Redrew areas in Greece, Nogai, Bohemia, South China, and Sri Lanka to accomodate new provinces/split up large areas
* Added new resource Alum

Update: Feb 22, 2019 @ 11:05am

==== General Changes and Fixes ====
* Multiple adjustments to increase playability of Fantasia

==== Events/Missions/Decisions ====
* Shared Fantasia missions for all nations in the submod (15 missions)
* Added missions and rearranged Spanish tree (5 new missions for 24 total)
* Added one mission for Aragon to form Spain (removed the decisions)
* Bavarian tree for Lower, Upper, and United Bavaria (15 missions, 4 of them from original United Bavaria tree)
* Fixed a Japanese flavour event about tea that could repeatedly fire forever.

==== Dynasty ====
* Massive background work to the dynasties for tracking characters
* Can now view another nation's royal family through diplomatic actions
* Personal Unions between nations with different inheritance laws now calculate inheritance independently and may break

Update: Feb 8, 2019 @ 10:47am

Version 3.8.7

==== General Changes and Fixes ====
* Adjusted Stability calculations to account for devastation and state/core changes; corrected the stability tooltips
* Church estate no longer applied to Confucianism
* Significant rebalancing to Institution Spread
* Moved around coring range bonuses to facilitate more cross-Mediterranean coring
* Fix released nations not getting dynastic values initialised

==== Events/Missions/Decisions ====
* Daimyo mission tree expanded (9 new for a total of 16 missions)
* Japan mission tree expanded (8 new for a total of 14 missions)
* France mission tree expanded with colonial missions (10 new for a total of 24 missions)
* Sweden mission tree overhualed (12 new, 2 removed for a total of 18 missions)
* Persian mission tree (13 missions)
* Small Timurid tree (5 missions) to aid historical expansion.
* Rice crop fails event now changes national stability variable instead of directly -1 stability
* Fixed a missing picture in Granada's mission tree

==== Setup & Map ====
* 1618 Bookmark For Thirty Years War
* Fix Monastic Orders having no government name
* Redrew areas across Manchuria, Siberia, and Central Asia to eliminate many large (>5 province) areas
* Fixed Byzantium and Persia being Duchy rank at the start of GoB submod