Distance

Distance

Derelict Hyperspace Junction
Viser 1-3 af 3 forekomster
Opdatering: 27. mar. 2015 kl. 20:44

Added Sprint mode, using existing teleporter exits as checkpoints. Playing it in Challenge is still ~cool~, though.

Opdatering: 11. mar. 2015 kl. 13:35

It's about time I did an update!

  • Increased angular drag values across the board--should be harder to spin out of control in zero-G areas now
  • Made music changes less weird (the bugs got fixed!)
  • Made it more obvious that alternate paths outside hyperspace entrance go nowhere
  • Made transition to main hyperspace less sudden (now it doesn't look like you have to aim for a tiny teleporter)
  • Placed more tracks in end area as safety nets if you fling out of last building at an odd angle
  • Added difficulty rating!

Opdatering: 24. dec. 2014 kl. 11:08