Don't Starve

Don't Starve

Geometric Placement
Showing 41-50 of 51 entries
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Update: Mar 24, 2015 @ 7:39am

1.4.3
Added Tighter Chests option (defaults to on). This lets you place chests as close as the other geometry mods.

Update: Feb 22, 2015 @ 10:35am

1.4.2
Fixed a controller crash, hopefully

Update: Dec 25, 2014 @ 8:06pm

Fixed the object actually being deployed at the displayed location, rather than precisely at the mouse cursor.
Fixed the way the grid works for tooth traps and bee mines (no more entire grid going red)

Update: Dec 21, 2014 @ 11:47am

Fixed compatibility with Wall Gates
Fixed crash bug when placing non-wall deployables (tooth traps, bee mines).

Update: Dec 21, 2014 @ 9:35am

Fixed accidental name change

Update: Dec 20, 2014 @ 8:27pm

Unified the DST and DS versions
Added option to flip the behavior of the CTRL toggle (off by default, on with CTRL)
Another attempt at fixing controller support

Update: Dec 20, 2014 @ 3:24pm

Hopefully fixed the controller crash (I have no controller to test it with)

Update: Dec 17, 2014 @ 10:36am

Tiny bugfix for removing the placement point indicator if you had the placer turned off.

Update: Dec 17, 2014 @ 9:59am

Added a ton more options:
* Two more color schemes for colorblindness support
* Hide the placer (the green outline of what you're going to put down)
* Hide the item on the cursor (e.g. the pinecone you picked up)

Update: Dec 14, 2014 @ 2:11pm

Fixed crash when crafting items (as opposed to structures).