RimWorld

RimWorld

Bulk Load For Transporters
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Update: Oct 2 @ 8:46am

Fixed an issue where pawns would sometimes haul the wrong minified buildings.
Optimized pawn pathfinding/turning decisions when loading transporter groups.
Removed support for loading vehicles.

Update: Sep 25 @ 11:04pm

Fixed an issue where the range determination for selecting items to load was inconsistent with vanilla behavior.

Update: Sep 25 @ 12:54am

[Auto-generated text]: Update on 9/25/2025 3:54:40 PM.

Update: Sep 24 @ 8:42pm

[Auto-generated text]: Update on 9/25/2025 11:41:53 AM.

Update: Sep 24 @ 6:23am

Fixed a potential null value contamination issue during the planning phase.
Fixed an issue where picking up corpses would sometimes pick up the wrong one.
Fixed incomplete judgment of loading task interruptions.

Update: Sep 23 @ 7:30am

Fixed an error that occurred when loading the game without the Vehicle Framework mod.
Fixed accounting errors that would occur when loading vehicles.

Update: Sep 22 @ 9:49am

Update: Sep 22 @ 8:11am

Now supports bulk loading for Vehicle Framework vehicles! This can be enabled in the settings.

Update: Sep 21 @ 12:51am

Mod cover updated to GIF animation.

Update: Sep 21 @ 12:26am

[Auto-generated text]: Update on 9/21/2025 3:26:04 PM.