Timberborn

Timberborn

Leaf Coats Beta
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Update: Sep 4 @ 9:18am

Edited science cost of 6 long Branch Bridge.
Grape Vines now occupy 2 blocks high.
Adjusted Grape Vine Watered colour again.
Edited "Branch" to not be Stackable.
Fixed access to buildings above a zipline.

Update: Aug 31 @ 9:25am

Added some missing locale entries.
Edited Hauling Post upper floor ladder access.
Reduced Lumber Press Injury chance.
Edited Housing Unit Block Occupations so you can build branches on the sides of it.
Edited Grape Vine Model and Texture.
Added description to power dam saying it only has sideways power connections.
Lowered costs of the Tappers Shack.

Update: Aug 27 @ 4:19pm

Edit the Branch Contemplation Spot to fix some Pathing issues.
Fixed Placement Center of Observation Terrace.

Update: Aug 27 @ 12:36pm

Changed Order value of some Landscaping items.
Adjusted Scale of Remove Terrain model.
Added a 3x1x1 Warehouse and Pile (but not Tank)

Update: Aug 25 @ 8:40am

Fixed "Stackable" on Large Water Pump, Medium Tank and Small Tank.
Increased cost of Triple Hospital Bed.
Adjusted costs of Gravity Batteries and Windmills.

Update: Aug 22 @ 9:12am

Willow grows faster, but gives less logs.
Reduced Grape vine growth time too.
Fixed bot building dust animation crash.
Fixed locale description on Lumber Press.

Update: Aug 21 @ 4:13pm

Fixed Shredder Transput definition errors that could cause a crash.

Update: Aug 21 @ 10:21am

Fixed Access for Gear Workshop.
Added sides to merged Levees.
Changed description of loose dirt.

Update: Aug 20 @ 12:00pm

Removed Digger Flag.
Changed the way loose dirt works, to be more like Blockages, that drop dirt in rubble, rather than being harvestable.

Update: Aug 20 @ 8:24am

Fixed Power Dam measuring water flow in the wrong tile.