Timberborn

Timberborn

81 ratings
Leaf Coats (Early Access)
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285.290 MB
Aug 19 @ 12:08pm
Sep 27 @ 8:12am
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Leaf Coats (Early Access)

Description
A new faction of beavers that have an affinity for plants.

Experimental release, expect bugs.
More info to come later.

Compatibility with other mods is mostly untested.
Known to conflict with Whitepaws, Disable that mod in your mod list when you enable LeafCoats and Vica Verca.
Doesn't conflict with any of my own mods.

Emberpelts don't breed will disable breeding in Leaf Coats. There is currently no alternate method to breeding to gain beavers, so you shouldn't use the 2 together.


Ukraine translations by AskSm
Popular Discussions View All (3)
3
Aug 25 @ 9:38am
Water towers built ontop of other water towers wont connect
MishkaRose™
3
Aug 26 @ 12:52pm
contaminated beavers
MishkaRose™
1
Aug 25 @ 10:03am
Pine resin is a liquid mod
MishkaRose™
121 Comments
Bobingabout  [author] 18 hours ago 
A Wonder is the main thing that's missing. There's a couple of other things to add too, and a few things that need changing.

How "Plant Murderer" is applied needs changing, but that needs coding in ways I've not done before.
Zetus 23 hours ago 
Just need a final wonder to go?
Bobingabout  [author] Oct 25 @ 5:35am 
Like I said, make sure there's a ladder in the middle tile...

if that's not enough, there has to be something new that's preventing this.

what mods are you using?
layaivyfun Oct 24 @ 8:08pm 
very much enjoying this mod. One suggestion would be to not have the "tree killer" when a beaver is cutting down an already dead tree. If a builder removing a tree doesn't get the tag it would be cool to somehow implement dead trees not resulting in the tag too

There is also a bug where buildings that can only be built on top of another building can't be placed as well as building on top of medium storage.

Overall enjoying the faction greatly
Bobingabout  [author] Oct 24 @ 7:59am 
@mikisilence you should be able to build them on top of other things.

If you're building up a tree trunk from parts, make sure there's a ladder in the middle square.
mikisilence Oct 24 @ 6:26am 
Idk if Im crazy or not or missing some context but I can't build housing units on top of anything? I can only place houses on the ground and thats it.
Bobingabout  [author] Oct 23 @ 4:40pm 
I'm not sure why no tunnels isn't compatible with this mod, but you shouldn't need it because all the tunnels it adds should be in this faction by default.
steelghost Oct 23 @ 12:40pm 
fixed it. it clashes with more tunnels
steelghost Oct 23 @ 12:07pm 
i have some problems with timberborn not responding as soon as i launch the game
Bobingabout  [author] Oct 19 @ 5:25pm 
They don't have wheat. They're kind of Fruitarians, they don't like murdering plants, so they don't grow the types of plants where you have to chop them down to get the food part.

So... No Windmill that grinds flour, because they don't have wheat, or a gristmill in the first place.

I was going to add a gristmill that grinds Chestnuts down into powder, but then since they don't like fire either, and don't cook, I couldn't think of any recipes to use the Chestnut powder in.