RimWorld

RimWorld

[AB] Xenotype: Yautja
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Update: Aug 10 @ 8:05pm

[Auto-generated text]: Update on 8/10/2025 8:05:34 PM.
- Alpha genes acid resistant patch now works correctly.

Update: Aug 10 @ 5:17pm

[Auto-generated text]: Update on 8/10/2025 5:17:49 PM.
- CRAFTING RECIPES NOW SPAWN UNFINISHED THINGS WHEN INTERRUPTED OH MY GOSH

Update: Aug 10 @ 12:59pm

[Auto-generated text]: Update on 8/10/2025 12:58:59 PM.
- Yautja Machining table now has a work giver def meaning you can prioritize working at it! (whoops!)

Update: Aug 9 @ 4:17pm

[Auto-generated text]: Update on 8/9/2025 4:17:14 PM.
- Launching of the yautja weaponry.
- Aslo includes yautja masks

Update: Aug 9 @ 9:26am

[Auto-generated text]: Update on 8/9/2025 9:26:23 AM.
Hotfix.
- Space faring gene now increases piloting 35% instead of reducing it to 35%.

Update: Aug 8 @ 12:30pm

[Auto-generated text]: Update on 8/8/2025 12:30:05 PM.
- Fixed spelling error in Tendril Hair Gene description
- Added a forearm to HAR Yautja bodies
- Made yautja head require Yautja head gene once more.
- Both load orders now require Gene Tools - Forked. This is because I realized while HAR can make heads for the Yautja alien race have masks, those with the head gene will resulting in plain yautja heads with skin-colored eyes.
- Once again removed the Tendril hair and Bald hair gene from HAR Yautjas. There is a reason I promise. (HAR race with a head gene that forces heads they already have will simply make their head explode. And since their hair genes require the head gene in order to not spawn on random pawns, it makes the game unhappy. HAR yautja already are restricted to Tendril hair and Bald already, so there's no reason for them to have the genes) [To get around this when HAR is activated it simply doubles the head types and labels half with "gene" and the other half without. The yautja head gene gives the gene headtypes while the yautja HAR race get the headtypes without the gene label.]

Update: Aug 6 @ 8:50am

[Auto-generated text]: Update on 8/6/2025 8:49:56 AM.
- Space faring gene will only be added to xenotypes if Odyssey is detected
- Removed skin and hair colors from xenotypes and added them to the HARless xenotype def patch. Meaning that only yautja on Core modlists should have skin and hair color genes.
- Sharp shooter gene now has a description
- Removed body types/ fur skin restriction on HAR yautja
- Removed restriction against head modifications on HAR yautja
- Applied some vanilla genes like Heavy Jaw and Gaunt to HAR blacklisted genes.
- HAR yautja have been given a special skin shader and will no longer get that awful red affect!
- My sister, HannahBug, has provided some lovely mandibles! More to come. One isn't functional currently and thus is disabled, but the other works perfectly fine!
- Added a light gradient to mandibles.

Update: Aug 5 @ 5:55pm

[Auto-generated text]: Update on 8/5/2025 5:55:44 PM.
- Removed all HAR race genes to allow custom xenotype creation full creativity. Unnecessary anyway since the xenotypes have said genes.
- Temporarily removed Alien | Rimworld mod folder.

Update: Aug 5 @ 5:43pm

[Auto-generated text]: Update on 8/5/2025 5:43:26 PM.
- Seperated Yautja Hair genes into their own gene gategory
- Seperated Yautja skin genes into their own gene category
- Ensured all yautja genes (besides hair and skin) ended up in the yautja gene category
- Removed skin and hair color genes from the HAR yautja (not the xenotypes) so that player created yautja aren't forced to have all skin tones.

Update: Aug 4 @ 2:41pm

[Auto-generated text]: Update on 8/4/2025 2:41:29 PM.
- Re added Sharp Shooter Gene to all yautja when loading the core version. No idea how long they haven't had it, but its fixed now!
- Made sharp shooter increase shooting accuracy by 10% instead of reducing it to 5%.