RimWorld

RimWorld

Infusion 2 - Continued
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Update: Aug 16 @ 11:30pm

v1.6.1

Fix critical NRE bug in burstShotCount

Update: Aug 16 @ 2:28pm

v.1.6.0

- Add missing description and market value for soothing infusion
- Add toxigen weapon infusion (Chance to spawn tox gas on hit)
- Add foulblight weapon infusion (Chance to spawn stink rot)
- Add stratos apparel infusion (vacuum resistance + move speed)
- Add aqueous apparel infusion (fishing speed + yield)
- Add savant weapon infusion (chance to gain research points)
- Add umbra weapon infusion (chance to gain anomaly research points)
- Add barrage weapon infusion (chance to fire additional bullets)
- Add surge weapon infusion (additional damage against mechanoids)
- Add venomspite weapon infusion (additional damage against insects)
- Add crownslayer wepaon infusion (additional damage against the Empire)
- Add warpbreaker weapon infusion (additional damage against entities)

Update: Aug 16 @ 12:04pm

v1.5.5

Fix infusions not correctly calculating hp for equipment

Update: Aug 15 @ 7:36am

v1.5.4

add market value for armor infusions

Update: Aug 15 @ 1:35am

v1.5.3
- Incorrect hp calculation after adding/removing infusion
- Add description for soothing infusion and market value

Update: Aug 13 @ 11:03pm

v1.5.2

Fix infuse unique weapon setting not used

Update: Aug 13 @ 12:39pm

v1.5.1

fix: increases chances of spawning legendary infusions for legendary equipment

Update: Aug 13 @ 9:18am

v1.5.0

add setting to disable infusions from crafting

Update: Aug 12 @ 3:19pm

v1.4.7

Fix infusion tags rendering even when quality tag disappears

Update: Aug 12 @ 2:13pm

v1.4.6

fix: NREs when impact prefix is stopped by other patches