RimWorld

RimWorld

Infusion 2 - Continued
Showing 21-30 of 30 entries
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Update: Aug 2 @ 9:54am

v1.3.2

fix: empty infusers causing nre errors

Update: Aug 2 @ 3:05am

v1.3.1

fix: all infusers on map check

Update: Aug 1 @ 7:05pm

v1.3.0

Add settings to disable individual infusions

Update: Jul 31 @ 12:00am

v1.2.1

fix extraction chance factor setting

Update: Jul 30 @ 5:31pm

v1.2.0

- Rename output assembly to "Infusion 2"
- fix: melee infusions not calculating base damage correctly
- fix: certain melee infusions not working

Update: Jul 30 @ 10:56am

v1.1.2

fix melee on hit effects not registering

Update: Jul 30 @ 12:27am

v1.1.1

Remove log message

Update: Jul 28 @ 3:26pm

v1.1.0

Complete mod settings menu

Update: Jul 27 @ 4:42pm

Drop support for 1.5 and 1.4 as they still use old F# and Hugslib libraries

Update: Jul 27 @ 3:59pm

v1.0.0

- Rewrote mod in C# instead of F# (Removes F# library dependency)
- Removed all HugsLib library dependency
- Rewrote the mod's settings menu as it was rendered using HugsLib