RimWorld

RimWorld

Adaptive Storage - Global Settings
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Update: Aug 23 @ 12:50pm

Changes:
Added:
  • New Building Properties: Added several new checkboxes to the individual building settings to control preventDeteriorationOnTop, ignoreStoredThingsBeauty, isHopper, and paintable properties.

Changed:
  • UI Organization: The individual building settings panel has been reorganized. Settings are now grouped into collapsible headers ("Building Settings" and "Power") for a cleaner and more organized interface.

Update: Aug 20 @ 9:55pm

Changes:
Changed:
  • Fixed a bug where filter modifications for certain buildings would reset after restarting the game. All filter changes should now be correctly saved and loaded.

Update: Aug 9 @ 12:37pm

Changes:
Changed:
  • Improved Import/Export: The import/export system has been enhanced. You can now specify a custom filename when exporting your settings, or leave it blank to use a default name. When importing, you can now select from a list of all available export files.

Update: Aug 7 @ 10:37pm

Changes:
Added:
  • Import/Export Settings: Added buttons to the "Global Settings" window to export all modified settings to an XML file for backups or sharing, and to import settings from a file to apply a configuration.

Update: Aug 2 @ 3:12pm

Changes:
Changed:
  • Addressed a bug where special filter settings (e.g., "*Allow rotten," "*Allow fresh") failed to save and would revert on reload. The settings UI will now also correctly display the active values.

Update: Jul 30 @ 11:54am

Changes:
Changed:
  • New Preview image

Update: Jul 28 @ 11:33pm

Changes:
Added:
  • Architect Category Control: Added a dropdown menu to the individual building settings to change its Architect Menu category or hide it. This replaces the previous "Hide" checkbox.
  • Global Category Control: Added a dropdown to the Global Settings window to apply an Architect Menu category to all storage buildings simultaneously.
  • Power Consumption Override: Added a collapsible "Power" section to the individual settings for buildings that use power, allowing for the modification of basePowerConsumption.
  • Filter Copy & Paste: Added Copy and Paste buttons to the filter panel to allow for easy duplication of filter settings between buildings.

Update: Jul 27 @ 6:29pm

Changes:
Added:
  • Added button to hide building from architect menu.

Update: Jul 23 @ 12:10pm

Changes:
Added:
  • Added a button to "x2" the stacks per cell value in the global settings. (If the field value is empty, it will duplicate the original values per building; if the field has any value, it will duplicate that value.
Changed:
  • Removed reset button from global settings, use the Reset All button for that.

Update: Jul 23 @ 11:09am

Changes:
Added:
  • Added a "Global Settings" button to apply a stack size and/or item filter to all storage buildings at once (Warning: This will overwrite individual building settings!).