Garry's Mod

Garry's Mod

Team Fortress 2 Bots [2022]
Showing 1-10 of 29 entries
< 1  2  3 >
Update: Jun 15, 2022 @ 11:12am

- Ammo from the wrench SWEP no longer collides with other ammo boxes

+ Dropped weapons and ammo boxes can be used as ammo by the player

+ Added support for Zeta Players

+Added Supply Cabinets

+ Fixed an error with the Pyro's Volcano Fragment

Update: Jun 4, 2022 @ 5:31pm

+ Players can now call for a medic with the TF2_CallMedic or TF2_CallMedicSilent command

+ Players can now capture the intelligence

+ Players can now get ammo from dispensers

+ Fixed an error that would cause the Medic to break down when customized during combat.

- Silenced invalid disposition errors.

+ Fixed Tanks, Sentrybusters, Sentries, and Dispensers not detecting aimbot snipers.

+ Fixed an error with the scout's Fishkill that involved nil physical force.

? Hopefully fixed an error with Major Crits' rockets.

Update: Jun 3, 2022 @ 7:12pm

+Added Aimbot Snipers

+ Fixed MvM bots not dying, and having negative health

Update: Jun 1, 2022 @ 11:02pm

+ Improved precaching to include munitions, buildings, spawners, MvM, and gibs.

+ Added random organ to splatter function

+ Fixed splatter sounds not playing sometimes

+ Fixed hat/weapon duplication in the customization menu.

++ Added The Intelligence

Update: May 29, 2022 @ 8:40pm

+ Fixed an error on load that would attempt to include non-existant files for MvM Snipers

+ Fixed weapons and hats not loading when too many addons are installed

+ Fixed precaching, thereby reducing lag spikes when bots spawn

? Hopefully fixed medibeam net communication error

- Removed unnecessary debug outputs from Sentry Buster

+ Implemented sockpuppetclock's NPC relations optimization fix

Update: Mar 15, 2019 @ 11:48pm

+Added captureable control points

+ Fixed MvM config

- Nerfed robot engineer replication

+ Fixed sapper errors

+ Fixed upgrade wrench errors

+ Fixed Engineer building cleanup bug

+ Removed error notification on engineer's failure to place building

Update: Nov 1, 2016 @ 10:53pm

+Fixed melee weapon error.

+Fixed Sentry's "GetNPCState" glitch.

+Fixed the infamous disappearing weapons glitch.

Update: Oct 8, 2016 @ 1:20am

+ (hopefully) Fixed Bots not attacking anything

+ Fixed a rare engineer bug

+ Corrected Medic's Hitpoints

+ Fixed debugger error when used with WTF Demo (How ironic is a DEBUGGER error?)

+ Fixed Upgrade Wrench multiplayer supply mode error

+ WTF Demo grenades stick to targets

+ WTF Demo can now brutally murder striders and helicopters

Update: Sep 28, 2016 @ 6:17am

-Removed Cosmetics with missing models.

+Fixed MvM Bots spawning as ERRORs if BLOOD_COLOR_MECH returned nil.

+Fixed script errors when attempting to classify unknown SNPCs.

+Fixed Error caused by falling bots hit the ground.

+Fixed Targeting failure when sight range is unspecified.

+Bots with missing IFF tables now kill themselves instead of throwing errors.

+Fixed error when the death ragdoll is removed before the bot finishes dying.

+Bots no longer target npc_enemyfinder.

+Fixed an error involving engineers not having weapons.

+Fixed a rare targeting error with the spy.

+Fixed an error involving mediguns not being able to identify their wielders.

+Fixed an Error involving looping effects not being tracked properly.

+Buffed Robo-Engies:
Now spawns with 300 metal, building AI favors creating more engineers.

+Added the Upgrade Wrench, an engineer's best friend!

+Buffed Sentry Guns:
Rocket blast damage increased.
Bullet damage increased.
Increased range. Range is now multiplied by the sentry's upgrade level.

+Now, If a bot manages to get negative health without dying, he will immediately splatter.

+Fixed Robot sounds

+Fixed floating giant robot glitch

+Made idle giant sounds much quieter

+Fixed debugger's missing spark sounds

+Added ENT:SetCurrentWeaponProficiency() function, making the TF2 Bots compatible with most NPC spawners.
Modifies bot's weapon damage.

+Fixed interaction problems between MvM bots and default NPCs

+Spies no longer take a million disguises at once.

+Added WTF Demo-bot.

Update: May 19, 2015 @ 6:32pm

+Added MvM!