Dota 2
DOTA TD - Six Major Modes, Thousand Draws Rewards!
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Opdatering: 15. okt. kl. 3:46

Opdatering: 13. okt. kl. 4:02

【Adjustment】
The base attack power of Quality 4 and Quality 5 heroes has been increased by 20 points.
【Other】
Fixed the issue where the benefits of Lucky Strike were lower than expected in some cases.

Opdatering: 11. okt. kl. 8:18

Opdatering: 11. okt. kl. 3:26

Opdatering: 11. okt. kl. 2:53

【Difficulty】
Unlocked N21
Difficulty of n12-n17 decreased by about 10%
【Other】
Fixed some issues caused by network latency

Opdatering: 10. okt. kl. 3:34

【Optimizations】
The preparation time skip at the start has been extended by 20 seconds.
The time judgment for abandoning the game has been extended from 3 minutes to 5 minutes.
Optimized performance consumption when decomposing equipment.
【Hero Balance】
● Axe
1-1 Swing multiplier 20→25, Cleave multiplier 40→50, Execute coefficient 40→50
2-1 Swing multiplier 30→40, Cleave multiplier 50→80, Execute coefficient 50→80
3-1 Swing multiplier 90→100, Cleave multiplier 180→200, Execute coefficient 180→200
3-1A Swing multiplier 270→300, Cleave multiplier 540→600, Execute coefficient 540→600
3-2 Active skill increases cleave damage by 10→20%, Side effect stun duration 30→5 seconds
3-3 Cleave adds vulnerability 20→25
3-4 After execute, increase speed 20→30, Effect duration 3→5 seconds
3-4A After execute, increase speed 75→100, Effect duration 3→5 seconds
● Tinker
Attack interval -0.1 seconds
Right branch: Missile minimum interval 3→2.5 seconds
● Tinker SP5
Attack interval -0.1 seconds
● Legion Commander
Left branch: Swing kill increases attack minimum interval 5→3 seconds
3-1 Multiplier 1250→1600
2-2 Multiplier 400→500
3-3 Multiplier 1200→1350
3-3A Multiplier 3900→4860
3-4 Multiplier 800→900
3-4A Multiplier 2400→2700
● Windranger
Except left branch: Charge time 1→0.75 seconds
2-1 and 3-2: Charge time 0.6→0.4 seconds
3-1: Charge time 0.3→0.2 seconds
3-4A: Additional projectile interval 7→6 seconds
● Lina
Except left branch: Charge time 2→1.5 seconds
Left branch non-exclusive: Charge time 1→0.8 seconds
Left branch exclusive: Charge time 0.5→0.3 seconds
3-1A Multiplier 1080→1260
● Huskar SP3
Except 3-4: Ignite range 200→250
3-4: Ignite range 300→350
3-2: Slow effect 15→25
1-1: Ignite multiplier 15→25
2-1: Ignite multiplier 60→100
3-1: Ignite multiplier 60→100, Ignite end multiplier 500→600
3-1A: Ignite multiplier 300→450
3-2: Ignite multiplier 150→240
3-2A: Ignite multiplier 480→960
2-2: Ignite multiplier 30→50
3-3 and 3-4: Ignite multiplier 45→100
● Huskar
Except 3-4: Ignite range 200→300
3-4: Ignite range 300→400
3-2: Slow effect 15→40
1-1: Ignite multiplier 20→30
2-1: Ignite multiplier 80→120
3-1: Ignite multiplier 80→120, Ignite end multiplier 500→600
3-1A: Ignite multiplier 160→240, Ignite end multiplier 1200→1500
3-2: Ignite multiplier 160→240
3-2A: Ignite multiplier 280→480
2-2: Ignite multiplier 30→50
3-3 and 3-4: Ignite multiplier 45→100

Opdatering: 9. okt. kl. 2:42

【Difficulty】
Open Challenge N4
New Challenge Type: Prohibited Bonds
【Other】
Fixed some known issues

Opdatering: 5. okt. kl. 3:26

【Difficulty】
Opened N20
Opened Racing N6
Opened Expedition N4

【Balance】
● Edge OB, Slack King, Goalkeeper Neuer, Back Against the World Tree, Fountain Commander
Farthest hero adaptive damage boost increased
40 70 104 155 210 → 45 80 120 180 250%
● Five-Man Legion
If each quality hero is unique, attack speed boost increased
20 36 54 80 110 → 25 45 65 100 150%
● Critical Strike Special Attack, Critical Hit, Weak Point Snipe, Deadly Critical
When precision heroes crit, precision damage boost increased
20 24 75 100 → 25 45 100 140%
● Armor-Piercing Bullet
When precision heroes crit, penetration boost increased
2 → 3
● Equipment
Fury effect equipment attribute values increased by approx. 30%
Crisis effect equipment attribute values increased by approx. 20%
Next skill effect equipment attribute values increased by approx. 15%

【Store】
Level Fund 2 launched

Opdatering: 1. okt. kl. 4:58

【Difficulty】
Open Challenge Mode N3
Equipment enhancement limit opened to 200
【Balance】
● Radiant (Light Mage)
1-1 Multiplier 40→60
2-1 Multiplier 120→150
2-2 Multiplier 160→180
3-3 Multiplier 320→360 3-2A Multiplier 800→1080
3-4 Multiplier 240→315 3-4A Multiplier 840→1071
● Timbersaw (Lumberjack)
1-1 Multiplier 40→50
Left Branch: Skill 2 damage interval reduced by 25%
3-2 Tracking range +33% Tracking speed 400→550
Right Branch: Trigger probability 20→35 (Exclusive effect 50→65)
● Monkey King, Monkey King Leader
Cleave chance +10%
● Dominator 3-4
Cleave chance +10%
● Werewolf and Werewolf Leader
3-3 Multiplier 1170→1365 3-3A Multiplier 3510→4095
● Lina
3-2 Multiplier 750→900
3-3 Thermal Eternity increases adaptive damage 20→30 Aghanim's Scepter MVP increases adaptive damage 40→60
● Luna
3-3 Additional damage multiplier 400→500 3-3A Additional damage multiplier 1000→1250
● Little Skeleton 3-4
Attack interval reduced by 0.1 seconds
● Huskar
Attack interval reduced by 0.1 seconds
● Huskar SP3
Attack interval reduced by 0.1 seconds
● Airplane
2-1 Multiplier 180→200
3-1 Multiplier 450→500 3-1A Multiplier 540→600
3-2 Multiplier 450→500 3-2A Multiplier 540→600

Opdatering: 29. sep. kl. 4:14

【Difficulty】
Open N19
N3, 6, 8, 10-15 reduced difficulty by about 10%
After N19 update, equipment settlement prioritizes dropping higher quality equipment
【Other】
Try to add backpack limit function in privileges