Darkest Dungeon®

Darkest Dungeon®

Tomb Prospector - Animation Overhaul (For Redux)
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Update: Jul 23 @ 1:34pm

Update: Jul 22 @ 10:37pm

HUGE update - changed all the remaining skill sprites to finally be consistent in proportion, have the same face, and be in line with my new core sprites.

I found the default sprites had a lot of conflicting faces, and sometimes Tomb Prospectors outfit was quite different (eg. Oathbound sprite had him in robes with no collar).

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Changed his combat and defend animations so they're not so large. He's still much taller than the default Tomb Prospector (who was shorter than most heroes) but its not so jarring how tall he is now - especially in 2H mode.

Also changed 2H proportions so its more like the 'chibi' Darkest dungeon style ie. bigger head.

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Finally re-did ALL colour palettes so theyre nice and crisp, not pixelated and a more visible colour tone.
Also added a new colour!

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Also cleaned up ALL sprites - re-did any blurry areas, touched up his weapons.

Update: Jul 22 @ 4:17pm

Update: Jul 22 @ 4:16pm

Update: Jul 22 @ 4:16pm

Update: Jul 22 @ 4:14pm

Update: Jul 21 @ 6:18pm

Update: Jul 8 @ 2:09pm

v1.02

-re coloured the Defend Sprite for Palette D (Red) and E (Green). They looked splochy.
-I still plan on re-doing the Defend sprite and several others more so it looks more like my new core sprites.

Update: Jul 5 @ 3:40pm