RimWorld

RimWorld

FasterRandomPlus
Showing 21-30 of 36 entries
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Update: Jul 15 @ 4:20am

Xenotype selection now triggers only a single vanilla-style reroll, regardless of any RandomPlus filter settings.

Update: Jul 15 @ 3:08am

- When using HAR, selecting Xenotype as “Any (non-archite)” now yields a random xenotype. (May exhibit unintended behavior)

Update: Jul 13 @ 9:23am

Fixed an issue where skill level adjustments from backstories were not applied during character generation.

Update: Jul 13 @ 8:26am

Fixed an issue where backstories weren’t being applied to skill level filters (hopefully…).

Update: Jul 9 @ 7:08am

Fixed an issue where the “Incapable” filter did not work correctly when enabled.

Update: Jul 1 @ 9:44pm

Fixed an issue where generated pawns weren’t having their relationships assigned.

Slightly optimized the reroll logic.

Update: Jun 30 @ 4:27am

Fixed an intermittent mismatch between character backstories and skill information.

Fixed an issue where pawns with fewer passions than the filter’s configured threshold would still pass the filter.

Update: Jun 30 @ 2:44am

[Auto-generated text]: Update on 6/30/2025 6:44:48 PM.

Update: Jun 30 @ 2:27am

Fixed an issue where rerolls would intermittently run multiple times in certain scenarios.
Fixed an issue where characters not matching the filter would occasionally be selected.

Update: Jun 30 @ 12:00am

Fixed an issue where settings for specific scenarios (such as Naked Brutality) were not being applied during rerolling.