Garry's Mod

Garry's Mod

Paralake City V6
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Update: Jul 25 @ 1:02pm

Version 6.0.10

> Further decreased addon download size and RAM usage
> Fixed missing texture in Fredy's Bakery

Update: Jul 24 @ 5:39pm

Version 6.0.09

> Fixed the mountains in the skybox not rendering in singleplayer

Update: Jul 24 @ 5:52am

Version 6.0.08

> Reduced addon download size and RAM usage

Update: Jul 23 @ 3:18pm

Version 6.0.07

> Fixed highway corner barrier by Business having a misaligned collision model
> Fixed splashing effect that occurred when driving over some parts of the highway
> Fixed broken collision model on the City Hall courtroom stand

Update: Jul 16 @ 4:19am

Version 6.0.06

> Added road markings to the Storage parking area
> Adjusted some of the road signage
> Fixed a gap in the bathroom doors of the Small Suburbss Houses
> Fixed floating shower in Small Suburbs House 4
> Fixed one of the bollards by City Hall not having collision
> Fixed missing plants in the planters next to Collier's Autoshop
> Fixed missing plants in the planters next to the Business Shops
> Fixed missing plants in the planter by the Business Gas Station stairs
> Improved shading on some terrain geometry
> Fixed missing texture on the phone in DIGIPEEPS' window when PERPHeads server content isn't installed
> Fixed radios in DIGIPEEPS facing the wrong way
> Fixed trigger_hurt from damaging clients in vehicles
> Added a playerclip to the Bank vault door

Update: Jul 8 @ 11:56pm

Version 6.0.05

> Fixed an issue that caused soundscapes not to play
> Fixed an issue that caused some custom door sounds not to play

Update: Jul 8 @ 6:00am

Version 6.0.04

> Reduced addon size and memory usage

Update: Jul 7 @ 11:58pm

Version 6.0.03

> Fixed illuminated textures not casting any light
> Added an extra ladder to the lowest Office Complex vent platform
> Added transparent sections to the Office Complex vent platforms
> Fixed the rotation of the chairs in the court room
> Added an "Authorised Personnel" sign to the restricted area of City Hall
> Fixed gap in the skybox next to City Bridge
> Fixed physics model error on the Small Suburbs House steps when having Paralake V5 content installed
> Fixed Jail Cell doors sometimes getting locked in the close position despite the open button having been pressed
> Fixed gap in the railings inside Casino
> Fixed fake door in the City Gas Station being openable
> Fixed shading on the bay windows in Tidal Apartments
> Reduced the number of gravestones behind Church
> Slightly reduced memory usage by models
> Extended the soundscape triggers in Parker Tunnel in an attempt to make triggering them at high speeds more consistent
> Fixed a gap in the City sidewalk corer model
> Fixed another area where you can fall under the map

Update: Jul 5 @ 12:22am

Version 6.0.02

> Temporarily removed the traffic lights on Main Street pending some logic changes
> Added pedestrian controlled traffic lights to Station Hill
> Fixed the toilet in JailCell 7 being rotated wrong
> Fixed a crash caused by looking at the Tenement Building with vcollide_wireframe on
> Fixed the collision model for City Highway Corner blocking bullets
> Fixed Office Complex elevator being too loud
> Fixed being able to get into the PPS booth
> Fixed being able to get onto the roof of Industrial 3 via the fence
> Fixed props getting stuck behind the bush next to Industrial 3
> Fixed floating microwave in the Fire Department
> Fixed floating car security packages in Safety First
> Fixed floating drinks machine in L'unica
> Fixed floating duck in Pointless Pawn
> Fixed floating duck in Tidal Apartments
> Fixed glass doors in Large Subs houses
> Fixed gaps in the Large Subs house bedrooms
> Fixed Subs toilet surface property
> Fixed a gap in the skybox behind the City Motel
> Fixed gaps in the skybox around some corners in the forest
> Fixed a gap in the skybox above the Suburbs entrance to Parker Tunnel
> Fixed some models breaking when Paralake V5 is installed
> Fixed the Comms Outpost tower being misaligned on the skybox
> Fixed the entrance to Bazaar (top floor) using the wrong cubemap for reflections
> Fixed being able to get out of bounds via the Storm Drain
> Fixed being able to get a vehicle off the edge of the map in some places
> Fixed a gap in the path by the Hospital sign
> Fixed players being able to drive vehicles into Bazaar
> Added a bollard to the top of the stairs behind City Hall
> Fixed metal benches using wood sounds
> Fixed clipping on some of the stairs in Office Complex
> Fixed clipping on some of the stairs in the Metro Stations
> Fixed leftover displacement from one of the Storm Drain entrances
> Office vent covers now open to the side instead of down
> Added a new billboard image
> Reduced the brightness of LDR lighting in the City Gas Station
> Reduced the brightness of the central Casino lamp
> Reduced the size of some textures
> Removed some unused textures

Update: Jul 4 @ 1:15am

Reverted to 6.0.01