Garry's Mod

Garry's Mod

Paralake City V6
208 Comments
charalinedreemurr Nov 29 @ 9:35pm 
Anyone else getting this thick fog in the map?

My paralake is like a stephen king novel
King_Bee01 Nov 25 @ 11:14pm 
wow this map is ALOT better than I thought it was but steam is only does 2 GB"s??? how is there 3?
Prof.Dr.zurOven Nov 20 @ 5:38pm 
I really love this map :)
Hopefully you'll keep working on it ;)
Redwood Nov 15 @ 12:28pm 
Will you one day make an update to go to the docks or some part of the City Center ?
Stove Nov 14 @ 8:29pm 
These prices are outrageous! :steamhappy:
BioShip0706 Nov 12 @ 6:46am 
This map is incredible, but it would need an isolated part, like a cave system
ClassicSaul Nov 3 @ 6:00pm 
@peeps Found out this map uses too much VRAM, the legacy version works so thats awesome I guess
peeps  [author] Nov 3 @ 5:49pm 
@ClassicSaul You need to be on the 64bit branch of Garry's Mod
ClassicSaul Nov 3 @ 5:43pm 
Uhh is it me or this map crashes when I try to load it
peeps  [author] Nov 1 @ 4:19pm 
@iflash Sorry I can't provide the VMF
iflash Nov 1 @ 3:28pm 
Hello, I would like to know if I could have the VMF file for the map, please, so that I can modify it.
peeps  [author] Oct 30 @ 5:54pm 
@Artemis Thank you so much!
Artemissu Oct 30 @ 1:38pm 
The absolute BEST map in Garry's Mod! I hope you are very proud because you sure as hell outdid yourself with this gem <3
camapell Oct 30 @ 12:22pm 
very good
peeps  [author] Oct 29 @ 3:38am 
@S.Q. Half-MAG Jacob It's very optimized. It's just also very big. Try disabling your other addons
S.Q. Half-MAG Jacob Oct 29 @ 12:07am 
It's unoptimized. I am taking 30 fps in map. I am taking 100 fps in other workshop maps. or I have junk mods
RepoAnimates Oct 27 @ 10:39am 
3 DAMN GETABYTES!? JEEESSSSSUUUSSSSSSSSS
dexsirko Oct 22 @ 9:26am 
Do mat_specular 0 in your consol, this will fix it
Btc Oct 19 @ 12:37pm 
@peeps That didn't fix it for some reason, still black and purple. Maybe some other model is conflicting with it?
peeps  [author] Oct 19 @ 8:58am 
@Btc Try unsubscribing and resubscribing. The textures are from this addon. Everything is self contained
Btc Oct 19 @ 8:00am 
Minor issue but all the street lights are black and purple checkerboards. Anybody else have this issue or know where the texture is from?
peeps  [author] Oct 19 @ 4:33am 
@Alex-Fanatic You need to be in the 64bit branch of gmod
Alex-Fanatic Oct 18 @ 7:59pm 
It crashed my game :steamfacepalm:
$LOONA$ Oct 17 @ 7:06am 
Good
Rye Oct 14 @ 4:16pm 
this map isn't bad, but its a way too laggy xd
peeps  [author] Oct 12 @ 3:38pm 
You're welcome to add your own support for it
peeps  [author] Oct 11 @ 11:26am 
@ChaoticSpaceKitten What do you mean?
SillySpaceCat Oct 11 @ 10:36am 
Can you please also include decent vehicles support?
WalbrechtGaming Oct 11 @ 1:48am 
damn
thanks
i wonder if it will work nicely
Artemissu Oct 10 @ 8:27pm 
@WalbrechtGaminhlg Nope, nodes and navmesh are two separate things, although they have very similar functions. Nodes are mainly used for Vj Base SNPCs, while navmesh is mostly used for DrGBase Nexbots
WalbrechtGaming Oct 10 @ 11:35am 
so the Navmesh also works as AI nodes?
or does the Navmesh contain the nodes?
im asking becouse i need those for the national guard SNPCs
WalbrechtGaming Oct 10 @ 10:09am 
AI nodes?
Artemissu Oct 7 @ 12:09am 
Found a yellow paper in the drains about some maintenance worker saying he'd to check the bridge. I went to say bridge and found another yellow paper from the same guy, this time saying he'd go to the motel. I checked both motels in the map (there's 2 apparently), but no more yellow papers :(

I wonder if this is some sort of easter egg??
ıvn Oct 6 @ 11:09am 
who tf is Arthur?
Eric Pluss Oct 3 @ 7:03am 
Man... I'm running a server, and your updates are making my life better. Thank you for the detailed map and high-quality mapping! 100/10 best map!
peeps  [author] Sep 28 @ 10:25am 
@EngineerThing Every time the map loads there is a chance for it to spawn roadworks, litter, repairs, and other little scenes. You can read more about it here. https://www.paralakev6.com/updates.html

Currently there are about 40 different scenes that can spawn
EngineerThing Sep 28 @ 9:26am 
amaizing man, one of best ones i ever played, can somone explain me the "random map elements" and could there ba a small airfield in the future
peeps  [author] Sep 27 @ 8:13am 
@Funlardon|Tv You can use it for your server
Funlardon|Tv Sep 27 @ 8:12am 
Are people allowed to use this map for their server or is it purely for sandbox purposes?
Dantheknifeferret Sep 24 @ 2:41pm 
what is a 64bit branch?
charalinedreemurr Sep 24 @ 11:31am 
Hi, I wanted to say that I have always been a fan of the Paralake series of maps, and that my expectations have been blown out of the water by the addition of V6, and its 6.1 update.

I've taken in the new scenery of the new forest expansion and I deeply enjoy everything about it.

I just have one small suggestion if you'd be willing to take it into consideration for the next patch or update.

I feel that the forest is missing something that most national forests have and that is a firewatch tower. I feel that this would bring something to the RP scene and I have included a screenshot of what I think one might look like in the map.

https://steamcommunity.com/sharedfiles/filedetails/?id=3574095009
peeps  [author] Sep 23 @ 10:15am 
@𝐍𝐞𝐱𝐮𝐬 Not easily, we are already at/near the limit to the number of visleaves a map can have. Raising the skybox means using more.
G-Man Sep 23 @ 9:39am 
@peeps Could you do the Skybox Higher?
peeps  [author] Sep 22 @ 4:16pm 
@Dantheknifeferret Make sure to use the 64bit branch
Dantheknifeferret Sep 22 @ 2:01pm 
every time i try to load into the map my game crashes
DoomQuake95 Sep 20 @ 8:34am 
Good stuff! Pro-Pain time! I'll tell ya what!

https://youtu.be/TTb-Et8He1I?si=IiyH3x49M2z7qSjz&t=182
MikuTheDev Sep 20 @ 2:01am 
Map version idea: one without the buildings furnished.