Garry's Mod

Garry's Mod

Paralake City V6
Viser 1-10 af 24 forekomster
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Opdatering: 27. sep. kl. 19:27

Version 6.1.03

> Updated the police training area
> Added an animated train to the skybox
> Added an animated plane to the skybox
> Added digital signs to the Metro cars
> Switched the doorway side for the backroom in Bazaar Shop 9
> Improved performance inside the LakeView Hotel
> Added more scenes to the Scene System
> Players can no longer stand on top of the highway wall going past Bank Plaza
> Updated the sidewalk textures by the beach
> Reduced cubemap flickering on the Metro
> Removed the sound made by the sea monsters
> Added no pedestrian signs to the Business Roundabout
> Added a bollard to the top of the steps by the Business Shops Parking
> Increased lighting in Interrogation Room 1
> Disabled Vphysics on the trash in the alley behind Hospital
> Removed the lightswitch from Bazaar Shop 3
> Removed unused CCTV camera from McUwes
> Fixed shading on the fence around Industrial 3
> Fixed shading on the PPS building
> Fixed shading on the wayfinding signs by Regals
> Fixed flowers in the ground by the Forest Motel
> Fixed shading on the vines in the City alley
> Fixed broken physics on the Scene on the Suburbs overpass
> Fixed wrong texture underneath Foundry
> Fixed some particles not rendering
> Fixed the clip on the stairs in Bazaar clipping into Bazaar Shop 1

Opdatering: 23. sep. kl. 23:53

Version 6.1.02

> Added a freight elevator to the Bunker
> The carousel in Suburbs Park now spins when pressing USE
> Slightly adjusted the layout of the Forest Storm Drain
> Removed floating numbers from Central Station
> Disabled vphysics on the trash that can spawn in Stalburg Tunnel via the Scene Systen
> Slightly reduced brightness of the sign inside Speedy Self Storage
> Flipped the texture on the NO U-TURN sign
> Replaced the hedge around the pavilion by Suburbs Pond
> Fixed missing textures on the backfaces of the fence above Shady Tunnel
> Fixed shading on parts of the Foundry's roof
> Fixed the collision model on the stairs inside The Bunker
> Fixed textures on the wall by the Suburbs Parker Tunnel entrance
> Fixed the garage door in the Bunker clipping through the roof
> Fixed sparks at Bunker falling through the floor
> Fixed the red door in the Bunker not making any sounds
> Fixed shadows in the Business courtyard
> Fixed shading on the wall behind the StrucTech cabin
> Fixed waves on the beach being too loud
> Fixed the soundscape at Farm
> Fixed doors on the old Business Shops being unlocked
> Fixed floating ferns outside Wood Cabin 2
> Fixed the glow on the NEON sign
> Fixed shading on the wall above the McUwes sign in Bazaar

Opdatering: 19. sep. kl. 10:34

Version 6.1.01

> Fixed a rare issue that would cause some trees in the skybox not to render

Opdatering: 18. sep. kl. 15:04

Version 6.1.00

Major Changes

City District
> Replaced the Fire Station
> Removed Slums Trailer
> Removed Storage from opposite the Fire Station
> Added Speedy Self Storage building
> Reworked the city block
> Reworked parking for Market Street
> Added a new façade building next to hospital
> Moved the back door to the bank
> Slightly updated the sewer system in the City

Business District
> Updated the Bazaar Shopping Center (Reduced shop count to 9 all on a single floor)
> Added McUwes and a Lucia's Clothing Store to Bazaar
> Connected the Business Metro Station to the Bazaar Shopping Center
> Connected Business Street up to Mill Street
> Removed the Business Shops
> Added a single Business Shop where McUwes used to be
> Removed Glass Co

Forest District
> Overhauled the Forest District adding more varied terrain elevation, an updated layout and a river
> Updated the land the farm sits on to accommodate the reworked forest
> Added two new properties to the Forest District (The Bunker and Lake View Hotel)
> Removed one of the Wood Cabins
> Moved Hicktown deeper into the Forest
> Moved one of the Wood Cabins to where Hicktown used to be
> Updated the nature texture set
> Removed Roxie's Diner

Miscellaneous
> Added randomised map elements that change on map start
> Optimised lightmaps
> Reduced the maps file size
> Added a fence next to the V5 suburbs house in the training area


Minor Changes

> Removed the traffic light signs from station hill where there is no longer a set of lights
> Added traffic light signs on the approach to pedestrian controller lights
> Added an electrical box to the alley behind Puffer Mart
> Removed the bike rack from next to Hospital
> Slightly raised the traffic signs next to the City Motel
> Removed the pallet stack from next to StrucTech
> Reduced the number of solar panels on the Police Department
> Added a fence to part of the City Gas Station road
> Adjusted the timer sign positions in the Central Station
> Replaced the floor texture in Poisson
> Removed the spaces nearest the PD garage door
> Removed a chair from the PD supervisor's office
> Added a second ladder to the Boardwalk
> Added more cover to the Bank corridors
> Made it harder to drive a vehicle up to the Regals Sewer Exit
> Replaced the bushes outside Hosptial
> Renamed the Hospital
> Added an extra tree to the Bank Plaza to block a sightline
> Raised the wall around the top of City Parking
> Players can no longer hide weapons behind props in the Bank
> Slightly lowered the HVAC units on slums
> Made the back rooms to Hotshot Gunrange, Fredy's Bakery and Safety First accessible
> Improved signage for the junction between Oak Hill and Station Hill
> Added some extra detail to Southgate Center
> Added an exit sign to the front door at Southgate
> Added bushes between Industrial 3 and Southgate Center
> Replaced the urinal model in Lelito's Pub
> Added give way signs to the Business Roundabout
> Added giveway lines to the Business Roundabout
> Bevelled the edges of the highway on/off ramps at Business
> Added soundscapes to Bazaar
> Added some extra detail to the Comms Outpost
> Added corn to the Farm
> Moved the power line and sign on the junction between Oak Hill and Love Lane
> Added a parking sign near the Forest Gas Station
> Increased the volume of the Church bell
> Reduced the timeout on the Church bell to two and a half minutes
> Slightly reworked the layout of the Forest Outlet
> Removed bollards from Suburbs Park
> Removed the glass doors from the interior of the Large Suburbs Houses
> Added keep right signs to the Suburbs Roundabout
> Added giveway lines to the Suburbs Roundabout
> Removed the pillars on the Suburbs highway on/off bridge
> Added beams to some floodlights around the map
> Added exit signs to the Suburbs and Business Metro Stations
> Adjusted roadsign placement in some areas
> Increased the resolution of rock textures
> Added 'No U-Turn' signs to the highway

Fixes

> Fixed missing plants in the planter above the City outlet
> Fixed missing porch on the V5 suburbs house in the Training Area
> When the bank shutters close, both automatic doors now close and lock
> Fixed incorrectly aligned textures in the City Hall Mayor's Office
> Fixed misaligned planter in the Bank Plaza
> Fixed gaps in Large Suburbs house 2 and 3
> Fixed misaligned water textures in the ocean
> Fixed flickering on notice boards
> Fixed flickering on PD blinds
> Reimplemented the fix on the highway barrier near Slums
> Disabled shadows on the gas pumps in sandbox
> Fixed shading on the XQ Bank sign in the bank managers office
> Fixed flickering on the doorframe in the Office Complex utility area
> Fixed gap in the kitchen window on the Large Suburbs Houses

Opdatering: 10. sep. kl. 6:39

Version 6.0.16

> Update 6.1 prerequisites

Opdatering: 8. sep. kl. 5:30

Version 6.0.15

> Temporarily reverted the fix for the highway barrier by Slums due to it causing other issues

Opdatering: 7. sep. kl. 10:40

Version 6.0.14

> Fixed collision model on the highway barrier near Slums
> Fixed collision model on the display tables in Lucia's Clothing
> Removed some unused sound files

Opdatering: 4. sep. kl. 12:07

Version 6.0.13

> Fixed railings blocking bullets in the Foundry
> Fixed fence blocking bullets between Foundry and Glass Co
> Fixed fence blocking bullets around Southgate Center
> Fixed fixed railings blocking bullets by the Forest Outlet
> Fixed rail at the top of the stairs in Office blocking bullets
> Fixed rail at the top of the stairs in Tidal blocking bullets

Opdatering: 2. aug. kl. 13:06

Version 6.0.12

> Fixed a missing texture on Office Complex roof

Opdatering: 2. aug. kl. 12:47

Version 6.0.11

> Fixed railing physics model blocking bullets in the Foundry