Conquest of Elysium 5

Conquest of Elysium 5

Starcraft
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Update: Aug 19 @ 1:25am

Removed the extraneous protoss mod file

Update: Aug 16 @ 6:25pm

Fixed the assimilator construction ritual so you can only build one per tile

Update: Aug 16 @ 6:09pm

Fixed a broken ritual description
gave zealots battlefast as a lore nod to the charge ability

Update: Aug 16 @ 4:27pm

The protoss are here!!!!!!!!!!!!!!!!

Update: Aug 14 @ 4:31pm

gave creep tumors poisonres so the banelings dont kill them
added descriptions to the infestor rituals because I genuinely forgot to do that
fixed an issue with infestor rituals that target multiple terrain types
fixed zellings weapons. I accidentally had them as "scavenged zealot blades" instead of "scavenged zealot blade" typos remain my worst nemesis

Update: Aug 9 @ 2:58pm

did some under the hood changes to unit summoning to prevent exploding dice from exploding my game balance

Update: Aug 9 @ 2:14pm

the unique heroes of Raynor's Raiders now have their own character models to differentiate them from regular commanders

Update: Jul 30 @ 2:02am

increased number of infested terran spawns
new mechanic: drones can morph into infestors, which are stationary buildings that slowly freespawn infested terrans. These can only be built on human settlements. 1 per settlement. They can also use rituals that transform the settlements into infested versions. this increases the sacrifice income but tanks the gold income. (farms just get +1 sacrifice) Note that they also have some other types of income the zerg cant actually see like herbs and weed. In other words this won't really deny most races any resources besides gold.
fiddled with the ai. ai queens should now be heavily focused on spreading creep. I also added guardrails to make sure they wont terraform most important sites. (most things that make more than 1 gold, produce iron, or is a citadel, and is on the elysium plane, clouds, or agartha, is strictly banned for the ai)

Update: Jul 26 @ 4:38pm

fixed casters being able to use their ranged weapons alongside spells

Update: Jul 22 @ 10:31pm

Renamed wraith to terran wraith to avoid conflict with the vanilla wraith unit