RimWorld

RimWorld

RimDark 40k - Mankinds Finest
Showing 31-40 of 48 entries
< 1  2  3  4  5 >
Update: Jul 22 @ 6:19am

Small tweaks
Coded added which is needed for Black Templar addon + other future stuff

Update: Jul 20 @ 2:43am

Crash Landing compatibility fix

Update: Jul 20 @ 2:09am

Pawn with 0 psy sens cant make custodes or primarch matrices but can still make the others.
Fix for battle brother logo being wrong.
Astartes got innate 10% vacuum resistance, giving them 100% resistance with power armor now.

Update: Jul 15 @ 4:18am

Fixes & removal of our xenotypes on vanilla expanded empire faction

Update: Jul 15 @ 3:09am

Thunder warrior decos & fixes

Update: Jul 13 @ 11:48am

1.6 Update

-Some code rewriting, hopefully making some stuff more compatible with other mods, and squashing some bugs.
-Thunder warrior armor - and few decos for it.
-Rework of the thunder warrior constant berserking (They no longer go berserk all the time, now they get a higher and higher mood debuff as time goes on, to symbolise them slowly losing their minds), however they will now experience Organ decay randomly throughout their lifetime, potential dooming them if affected parts are not replaced in. This should hopefully make them less annoying to deal with, while giving the player agency to do something should they want to keep them alive.
-Reduced time and cost across the board for matrices, gestating and implanting vials (Especially for thunder warriors to make them useful as a temporary violent solution to your earlier problems).
-New research to allow the use of any eat instead of human meat when making matrices.
-Buncha fixes here and there and all that jazz.
-Some legion badges are now colourable (marked by a paint brush) (does not apply to flags)
-Lots of small visual improvements and few additions (Goodbye black lines! Hello glowy eyes!).
-Some smol QoL things here and there.
-Able to extract legion material from primarch who have a legion specific gene.
-Probably some stuff i forgot to mention as always.

Update: Jun 26 @ 12:52pm

Psykers not getting psyker bolt ability fix

Update: Jun 25 @ 1:13pm

Set default custom color to Ultramarines scheme

Update: Jun 23 @ 11:25pm

Fixed various patches and moved them to use loadfolders instead of findmod patch

Update: Jun 23 @ 2:38am

Perpetual fix when creating pawns