Barotrauma

Barotrauma

PolyCorp Content Expansion
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Update: Oct 6 @ 9:13am

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

Update: Oct 4 @ 9:07am

Added ballast flora damage to PCHBA-30.

Update: Oct 4 @ 8:15am

PCHBA-30 quality added and is now storable in character inventory.

Update: Oct 4 @ 8:04am

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

Update: Oct 3 @ 4:33pm

Fixed PCHMG-7 particles.

Update: Oct 3 @ 7:15am

Repainted PCHMG-7 sprite for more contrast.

Update: Oct 2 @ 11:37pm

Localization adjustment.

Update: Sep 30 @ 8:04am

Density fix for HEDP and shaped charge jets.

Update: Sep 30 @ 7:14am

Fixed sprite bug on right leg of exosuit hopefully for the last time.

Update: Sep 30 @ 6:38am

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.