RimWorld

RimWorld

Star Wars : The Force - Lightsaber
Showing 1-10 of 83 entries
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Update: Oct 2 @ 4:40pm
by Lee

[Auto-generated text]: Update on 10/2/2025 7:39:08 PM.
Redrew Majority of the Broadsaber Hilts.
If you ran them through the dds converter, then please do it again

Update: Sep 28 @ 1:18pm
by Lee

[Auto-generated text]: Update on 9/28/2025 4:17:13 PM.
Patched in Crystals for Kotor mod

Update: Sep 23 @ 5:09pm
by Lee

[Auto-generated text]: Update on 9/23/2025 8:08:10 PM.
Fix for missing Mayrequires

Update: Sep 22 @ 4:52pm
by Lee

[Auto-generated text]: Update on 9/22/2025 7:51:28 PM.
fix for a small error that occurs when dropping relic. (potentially)

Update: Sep 21 @ 11:55am
by Lee

[Auto-generated text]: Update on 9/21/2025 2:55:20 PM.
Fixed small saving bug

Update: Sep 21 @ 8:27am
by Lee

[Auto-generated text]: Update on 9/21/2025 11:27:04 AM.
Fixed Ronin Saber being Qui GOn
Converted stats to the force mod stats
Rewrote CE compat patch for proper deflection where it doesn't damage the deflector
New crystal type that adds force lightning and force heal

Update: Sep 15 @ 6:47am
by Lee

[Auto-generated text]: Update on 9/15/2025 9:47:12 AM.

Update: Sep 14 @ 9:27pm
by Lee

[Auto-generated text]: Update on 9/15/2025 12:26:40 AM.
Added new Darksaber texture
Fixed bug where customization gizmo would disappear.
Implemented better AI for lightsaber combat. Now when Non colonist pawns get parried, they have a chance to swap to a stance that can counter the attackers better.

Update: Sep 14 @ 7:47pm
by Lee

[Auto-generated text]: Update on 9/14/2025 10:47:13 PM.
Retexture the lightsaber blades

Update: Sep 13 @ 1:40pm
by Lee

[Auto-generated text]: Update on 9/13/2025 4:40:11 PM.